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  • Death, Culture & Leisure: Playing Dead

    Death, Culture & Leisure by Coward-Gibbs, Matt;

    Playing Dead

    Sorozatcím: Emerald Studies in Death and Culture;

      • Kiadói listaár GBP 82.99
      • Az ár azért becsült, mert a rendelés pillanatában nem lehet pontosan tudni, hogy a beérkezéskor milyen lesz a forint árfolyama az adott termék eredeti devizájához képest. Ha a forint romlana, kissé többet, ha javulna, kissé kevesebbet kell majd fizetnie.

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    Beszerezhetőség

    Megrendelésre a kiadó utánnyomja a könyvet. Rendelhető, de a szokásosnál kicsit lassabban érkezik meg.

    Why don't you give exact delivery time?

    A beszerzés időigényét az eddigi tapasztalatokra alapozva adjuk meg. Azért becsült, mert a terméket külföldről hozzuk be, így a kiadó kiszolgálásának pillanatnyi gyorsaságától is függ. A megadottnál gyorsabb és lassabb szállítás is elképzelhető, de mindent megteszünk, hogy Ön a lehető leghamarabb jusson hozzá a termékhez.

    A termék adatai:

    • Kiadó Emerald Publishing Limited
    • Megjelenés dátuma 2020. augusztus 20.

    • ISBN 9781839090387
    • Kötéstípus Keménykötés
    • Terjedelem232 oldal
    • Méret 229x152x16 mm
    • Súly 444 g
    • Nyelv angol
    • 88

    Kategóriák

    Rövid leírás:

    Death, Culture and Leisure: Playing Dead is an inter- and multi-disciplinary volume that engages with the diverse nexuses that exist between death, culture and leisure. At its heart, it is a playful exploration of the way in which we play with both death and the dead.

    Több

    Hosszú leírás:

    Death consumes our lives. As such, it is unsurprising that our leisure time, recreational activities and playful exploits are also infatuated with dying, death and the dead. Death, Culture and Leisure offers a playful exploration of the way in which we play with both death and the dead. This inter- and multi-disciplinary work brings together a variety of scholars to consider the nexuses that exist between death, culture and leisure. Edited by Matt Coward-Gibbs, this collection provides an exploration of how our leisure time and playful exploits are interwoven with death. Embracing an array of tensions and contradictions, this book draws on a diverse trajectory of examples ranging from play in the post-Anthropocene to the articulate undead, and from the depictions of death in children's picture books to the playful activism of the death positivity movement. Bringing together debates from thanatology, game studies, sociology, music studies, theatre studies, contemporary literature, religious studies and media studies, this innovative collection offers up a rich assemblage of interdisciplinary voices. This text invites readers to not only consider the diverse ways in which we play dead but also invokes a call to explore the myriad of presentations of death, dying and disposal that exist in leisure environs.

    Több

    Tartalomjegyzék:

    Chapter 1, Nonhuman Games: Playing in the Post-Anthropocene; Paolo Ruffino 


    Chapter 2, Peaceful in Death: Encountering Death in the Pokémon Universe; Ashley Darrow 

    Chapter 3, Staying Dead: The Corpse, Burial and Exhumation in Three Contemporary British History Plays; Benjamin Poore 

    Chapter 4, Death, Playfulness and Picture Books; Maggie Jackson 

    Chapter 5, Living and Dying in the City of the Damned: A Close Reading of Mordheim?s Gothic Post-Apocalypse; Jonathan D Stubbs 

    Chapter 6, Prepare to Die: Reconceptualising Death, and the Role of Narrative Engagement in the Dark Souls Series (2011-2018); Andreas Theodorou 

    Chapter 7, ?He Died a Lot?: Gothic Gameplay in What Remains of Edith Finch; Ewan Kirkland 

    Chapter 8, Dead Chatty: The Rise of the Articulate Undead in Popular Culture; Bethan Michael-Fox 

    Chapter 9, The Slender Man: The Internet?s Playful Creation of a Monster; Vivian Asimos 

    Chapter 10, Gameful Interactions: The ?Ludification? of Zombie Fiction; Chloé Germaine Buckley 

    Chapter 11, The Jovial Aesthetics of the Death-Positivity Movement: Notes on the Appeal of Playfulness in Activism; Solveiga Zibaite 

    Chapter 12, Some Games You Just Can?t Win: Crowdfunded Memorialisation, Grief and That Dragon, Cancer; Matt Coward-Gibbs 

    Chapter 13, Suicide, Angst and Popular Music; Christopher Partridge

    Több