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  • Results 1495
    Persuasive Technology in the Age of Human-AI Communication

    Persuasive Technology in the Age of Human-AI Communication

    Zhong, Bu; Song, Yunya; Chow, Kenny K.N.;

    77 653 HUF

    69 887 HUF

    To wishlist
    Game AI Uncovered Focus: Decision-Making

    Game AI Uncovered Focus: Decision-Making

    Roberts, Paul; (ed.)

    65 914 HUF

    59 322 HUF

    To wishlist
    The Game Audio Director's Guide

    The Game Audio Director's Guide

    Bridgett, Rob;

    18 055 HUF

    16 249 HUF

    To wishlist
    The World Politics of Disco Elysium

    The World Politics of Disco Elysium

    Castro, Vic; Kiersey, Nicholas; (ed.)

    21 667 HUF

    19 500 HUF

    To wishlist
    Game AI Uncovered Focus: Decision-Making

    Game AI Uncovered Focus: Decision-Making

    Roberts, Paul; (ed.)

    24 827 HUF

    22 345 HUF

    To wishlist
    What Games Mean: Understanding Games as Art

    What Games Mean: Understanding Games as Art

    Sichling, Brandon L.;

    24 827 HUF

    22 345 HUF

    To wishlist
    The Game Audio Director's Guide

    The Game Audio Director's Guide

    Bridgett, Rob;

    77 653 HUF

    69 887 HUF

    To wishlist
    Pattern Language for Game Design

    Pattern Language for Game Design

    Barney, Christopher;

    26 633 HUF

    23 970 HUF

    To wishlist
    Fundamentals of Computer Graphics

    Fundamentals of Computer Graphics

    Marschner, Steve; Shirley, Peter;

    23 473 HUF

    21 125 HUF

    To wishlist
    Pattern Language for Game Design

    Pattern Language for Game Design

    Barney, Christopher;

    77 653 HUF

    69 887 HUF

    To wishlist