• Contact

  • Newsletter

  • About us

  • Delivery options

  • Prospero Book Market Podcast

  • Integrated Storytelling by Design: Concepts, Principles and Methods for New Narrative Dimensions

    Integrated Storytelling by Design by Paulsen, Klaus Sommer;

    Concepts, Principles and Methods for New Narrative Dimensions

      • GET 10% OFF

      • Publisher's listprice GBP 37.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        18 149 Ft (17 285 Ft + 5% VAT)
      • Discount 10% (cc. 1 815 Ft off)
      • Discounted price 16 334 Ft (15 557 Ft + 5% VAT)

    16 334 Ft

    db

    Availability

    Not yet published.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 2
    • Publisher Routledge
    • Date of Publication 29 June 2026

    • ISBN 9781041039860
    • Binding Paperback
    • No. of pages386 pages
    • Size 234x156 mm
    • Language English
    • Illustrations 59 Illustrations, black & white; 38 Halftones, black & white; 21 Line drawings, black & white; 3 Tables, black & white
    • 700

    Categories

    Short description:

    This thoroughly revised second edition equips readers with cutting-edge skills to create powerful concepts for interactive, digital, hybrid, and multi-platform narratives and experiences.

    More

    Long description:

    This thoroughly revised second edition equips readers with cutting-edge skills to create powerful concepts for interactive, digital, hybrid, and multi-platform narratives and experiences.


    Readers will gain a comprehensive toolkit to design audience-centric, modular story experiences that transcend current technologies. The book merges theory with practice, offering new models for experience design and strategies to balance narratives, design, and innovation. Updated with new case studies and practical exercises, it explores the evolution of storytelling and themed experiences, empowering creators to shape the future of immersive narratives.


    This book is ideal for creative professionals, students, and educators in storytelling, experience design, marketing, and themed attractions. It is tailored for those seeking to innovate in branded experiences, cultural heritage, game design, and virtual worlds. Whether you are a seasoned creator or a newcomer, this book provides essential insights to elevate your craft.


    The book is supported by a companion website, IntegratedStorytellingByDesign.com, offering additional cases, literature, and resources. Readers can access exclusive support materials, including exercises and updates, to further enhance their learning experience.

    More

    Table of Contents:

    Acknowledgements


     


    INTRODUCTION


    Chapter 1             Enter the new world of storytelling by design


    Chapter 2             Structure and application


    Chapter 3             Key Components of Integrated Storytelling by Design


    Chapter 4             Design principles of Integrated Storytelling


    Chapter 5             Summary of INTRODUCTION


     


    PART 1  STORY


    Chapter 6             The rise, fall and rise of the living story


    Chapter 7             The concept of Integrated Storytelling


    Chapter 8             Essential elements of storytelling


    Chapter 9             The War of the Worlds


    Chapter 10          From theory to practice: Concepts transcending technologies


    Chapter 11          The Integrated Storytelling Checklist


    Chapter 12          Summary of PART I: STORY


     


    PART 2  DESIGN


    Chapter 13          The audience is the hero!


    Chapter 14          Constructing immersive narrative designs with Story Spheres


    Chapter 15          StoryWorlds, multi-dimensional StoryVerses and beyond


    Chapter 16          From theory to practice: Constructing a basic Story Sphere


    Chapter 17          Creating new narrative structures with Micro Stories


    Chapter 18          Stories that learn


    Chapter 19          From theory to practice: Structuring Micro Stories


    Chapter 20          Summary of PART II: DESIGN


     


    PART 3  AUDIENCE


    Chapter 21          The Innermost Journey


    Chapter 22          Audience layer compositions


    Chapter 23          From theory to practice: Creating an audience code set


    Chapter 24          Designing connections across audience gaps


    Chapter 25          Designing a creator – audience connection script


    Chapter 26          The audience and the Integrated Story Sphere


    Chapter 27          The new roles of the audience


    Chapter 28          Variations of the alien encounter


    Chapter 29          From theory to practice: Audience role timeline mapping


    Chapter 30          Contextual audience design


    Chapter 31          From theory to practice: Audience context


    Chapter 32          Adjusting to a new audience mindset


    Chapter 33          Summary of PART III: AUDIENCE


     


    PART 4  EXPERIENCE


    Chapter 34          The design of memories


    Chapter 35          Essential elements of successful themed and branded experiences


    Chapter 36          From theory to practice: Micro Experiences in sequence


    Chapter 37          Summary of PART IV: EXPERIENCE


     


    PART 5  CONVERGENCE


    Chapter 38          The creative potential of Hybrid Thinking


    Chapter 39          The Integrated Storytelling design dimensions


    Chapter 40          From theory to practice: Experiential narrative


    Chapter 41          From theory to practice: Vertical and horizontal integration


    Chapter 42          Summary of PART V: Convergence


     


    PART 6  CREATION


    Chapter 43          Creating Integrated Storytelling


    Chapter 44          Building foundations for success with Creative Strategy


    Chapter 45          Testing Integrated Storytelling concepts


    Chapter 46          Acknowledging the dark side of storytelling


    Chapter 47          From theory to practice: Uncovering hidden agendas


    Chapter 48          Summary of PART VI: CREATION


     


    Part 7    APPLICATION


    Chapter 49          Themed attractions


    Chapter 50          CASE: Enchanted Kingdom


    Chapter 51          CASE: Anna Sophie & The Castle


    Chapter 52          Modern and Experiential Marketing


    Chapter 53          CASE: Bleed For The Throne


    Chapter 54          Cultural Heritage


    Chapter 55          CASE: The Cultural Heritage Journey


    Chapter 56          Game Design


    Chapter 57          CASE: EVE Online


    Chapter 58          Retail


    Chapter 59          CASE: LEGO


    Chapter 60          Virtual Worlds


    Chapter 61          CASE: Castle Gillian


    Chapter 62          Cases Online


    Chapter 63          Summary of PART VII: APPLICATION


    FUTURECASTING


    Chapter 64          The future of the story experience


     


    AFTERWORD


    Chapter 65          Storytelling is becoming more than storytelling ever was


     


    LITERATURE


    Literature and Media Online

    More
    0