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Search Term: Topics: Programming >> Game planning,

Number of matches: 868

Programming

Play to Submission: Gaming Capitalism in a Tech Firm Wu, Tongu;

Play to Submission: Gaming Capitalism in a Tech Firm

Temple University Press, 2024
Hardback 42 987 HUF



Cermak-Sassenrath, Daniel;

Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

CRC Press, 2024
Paperback 21 730 HUF



Play to Submission: Gaming Capitalism in a Tech Firm Wu, Tongu;

Play to Submission: Gaming Capitalism in a Tech Firm

Temple University Press, 2024
Paperback 13 036 HUF



Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else Cermak-Sassenrath, Daniel;

Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

CRC Press, 2024
Hardback 57 960 HUF



Game AI Uncovered: Volume Two Roberts, Paul; (ed.)

Game AI Uncovered: Volume Two

CRC Press, 2024
Hardback 57 960 HUF



Roberts, Paul; (ed.)

Game AI Uncovered: Volume Two

CRC Press, 2024
Paperback 21 730 HUF



The Routledge Handbook of Role-Playing Game Studies Zagal, José P.; Deterding, Sebastian; (ed.)

The Routledge Handbook of Role-Playing Game Studies

Routledge, 2024
Hardback 99 015 HUF



Fernández-Vara, Clara;

Introduction to Game Analysis

Routledge, 2024
Paperback 18 832 HUF



Introduction to Game Analysis Fernández-Vara, Clara;

Introduction to Game Analysis

Routledge, 2024
Hardback 62 790 HUF



Esports and the Media: Challenges and Expectations in a Multi-Screen Society Torres-Toukoumidis, Angel; (ed.)

Esports and the Media: Challenges and Expectations in a Multi-Screen Society

Routledge, 2024
Paperback 9 655 HUF



Gaming and Extremism: The Radicalization of Digital Playgrounds Schlegel, Linda; Kowert, Rachel; (ed.)

Gaming and Extremism: The Radicalization of Digital Playgrounds

Routledge, 2024
Hardback 62 790 HUF



Gaming and Extremism: The Radicalization of Digital Playgrounds Schlegel, Linda; Kowert, Rachel; (ed.)

Gaming and Extremism: The Radicalization of Digital Playgrounds

Routledge, 2024
Paperback 17 383 HUF



Collaboration in Media Studies: Doing and Being Together Irmak, Begüm; Koçak, Can; Sesigür, Onur;(ed.)

Collaboration in Media Studies: Doing and Being Together

Routledge, 2024
Hardback 62 790 HUF



Metagames: Games about Games Waszkiewicz, Agata;

Metagames: Games about Games

Routledge, 2024
Hardback 62 790 HUF



Digital Media as Ambient Therapy: The Ecological Self between Resonance and Alienation Russell, Francis;

Digital Media as Ambient Therapy: The Ecological Self between Resonance and Alienation

Routledge, 2024
Hardback 23 662 HUF



Roberts, Paul; (ed.)

Game AI Uncovered: Volume One

CRC Press, 2024
Paperback 21 730 HUF



Game AI Uncovered: Volume One Roberts, Paul; (ed.)

Game AI Uncovered: Volume One

CRC Press, 2024
Hardback 57 960 HUF



On Soulsring Worlds: Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring Caracciolo, Marco;

On Soulsring Worlds: Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring

Routledge, 2024
Hardback 23 662 HUF



Wang, Wallace; Walcott, Tonnetta;

Programming for Game Design: A Hands-On Guide with Godot

Apress, 2024
Paperback 24 280 HUF



Thematic Integration in Board Game Design Shipp, Sarah;

Thematic Integration in Board Game Design

CRC Press, 2024
Hardback 55 545 HUF



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