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Search Term: Topics: Programming >> Game planning,

Number of matches: 903

Programming

Critical Perspectives on Esports Hofmann, Annette R.; Camara, Pascal Mamudou; (ed.)

Critical Perspectives on Esports

Routledge, 2024
Hardback 65 205 HUF



Tan, Tiow Wee;

Game Development with Unreal Engine 5 Volume 1: Design Phase

Apress, 2024
Paperback 26 488 HUF



Video Games, Crime, and Control: Getting Played Steinmetz, Kevin F.; Grubb, Jonathan A.; (ed.)

Video Games, Crime, and Control: Getting Played

Routledge, 2024
Hardback 65 205 HUF



Steinmetz, Kevin F.; Grubb, Jonathan A.; (ed.)

Video Games, Crime, and Control: Getting Played

Routledge, 2024
Paperback 17 866 HUF



Langille, Aaron;

A Gamer's Introduction to Programming in C: Welcome Brave Adventurer!

Chapman and Hall, 2024
Paperback 21 730 HUF



A Gamer's Introduction to Programming in C: Welcome Brave Adventurer! Langille, Aaron;

A Gamer's Introduction to Programming in C: Welcome Brave Adventurer!

Chapman and Hall, 2024
Hardback 55 545 HUF



Liu, Mark;

AlphaGo Simplified: Rule-Based AI and Deep Learning in Everyday Games

Chapman and Hall, 2024
Paperback 21 710 HUF



AlphaGo Simplified: Rule-Based AI and Deep Learning in Everyday Games Liu, Mark;

AlphaGo Simplified: Rule-Based AI and Deep Learning in Everyday Games

Chapman and Hall, 2024
Hardback 55 545 HUF



The Power of Games: Business Impacts and Innovation Opportunities Rouse, William B;

The Power of Games: Business Impacts and Innovation Opportunities

Productivity Press, 2024
Hardback 62 790 HUF



Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams Dyet, Matthew John;

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams

CRC Press, 2024
Hardback 57 960 HUF



Rouse, William B;

The Power of Games: Business Impacts and Innovation Opportunities

Productivity Press, 2024
Paperback 16 417 HUF



Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams Dyet, Matthew John;

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams

CRC Press, 2024
Paperback 21 730 HUF



Masini, Riccardo;

Historical Simulation and Wargames: The Hexagon and the Sword

CRC Press, 2024
Hardback 37 669 HUF



Jenny, Seth E.; Besombes, Nicolas; Brock, Tom;(ed.)

Routledge Handbook of Esports

Routledge, 2024
Hardback 99 015 HUF



Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins?10th Anniversary Edition Gray, Kishonna L.;

Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins?10th Anniversary Edition

Routledge, 2024
Hardback 62 790 HUF



Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins?10th Anniversary Edition Gray, Kishonna L.;

Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins?10th Anniversary Edition

Routledge, 2024
Paperback 17 383 HUF



Manifestations of Queerness in Video Games Pelurson, Gaspard;

Manifestations of Queerness in Video Games

Routledge, 2024
Paperback 19 315 HUF



Cermak-Sassenrath, Daniel;

Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

CRC Press, 2024
Paperback 21 730 HUF



Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else Cermak-Sassenrath, Daniel;

Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

CRC Press, 2024
Hardback 57 960 HUF



The Routledge Handbook of Role-Playing Game Studies Zagal, José P.; Deterding, Sebastian; (ed.)

The Routledge Handbook of Role-Playing Game Studies

Routledge, 2024
Hardback 103 845 HUF



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