Game: Animals, Video Games, and Humanity
Tyler, Tom;
10 116 Ft
Digital Playgrounds: The Hidden Politics of Children's Online Play Spaces, Virtual Worlds, and Connected Games
Grimes, Sara, M.;
16 195 Ft
Playing Nature: Ecology in Video Games
Chang, Alenda Y.;
10 623 Ft
Esports in Higher Education: Fostering Successful Student-Athletes and Successful Programs
McClellan, George S.; Arnett, Ryan S.; Hueber, Charles M.;
16 190 Ft
73 384 Ft
Kill the Overseer!: The Gamification of Slave Resistance
Lauro, Sarah Juliet;
4 554 Ft
How to Do Things with Videogames
Bogost, Ian;
7 586 Ft
The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games
Ruberg, Bo;
11 129 Ft
A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry
Bulut, Ergin;
Gaming: Essays On Algorithmic Culture
Galloway, Alexander R.;
7 080 Ft
The Video Game Theory Reader
Wolf, Mark J.P.; Perron, Bernard; (ed.)
26 312 Ft
The Business and Culture of Digital Games: Gamework and Gameplay
Kerr, Aphra;
19 226 Ft
81 482 Ft
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic
Eberly, David;
68 323 Ft
Understanding Digital Games
Rutter, Jason; Bryce, Jo; (ed.)
73 890 Ft
Brands and Gaming: The Computer Gaming Phenomenon and its Impact on Brands and Businesses
Nichols, D.; Farrand, T.; Rowley, T.;
22 690 Ft
Gaming Lives in the Twenty-First Century: Literate Connections
Hawisher, G.; Selfe, C.; (ed.)
31 768 Ft
How Computer Games Help Children Learn
Shaffer, D.;
24 959 Ft
Computer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears
Jahn-Sudmann, A.; Stockmann, R.; (ed.)
49 924 Ft
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