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    The Pocket Mentor for Video Game Writers

    The Pocket Mentor for Video Game Writers by Megill, Anna;

    Series: The Pocket Mentors for Games Careers;

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 89.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        45 543 Ft (43 375 Ft + 5% VAT)
      • Discount 20% (cc. 9 109 Ft off)
      • Discounted price 36 435 Ft (34 700 Ft + 5% VAT)

    45 543 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher CRC Press
    • Date of Publication 30 November 2023

    • ISBN 9781032252476
    • Binding Hardback
    • No. of pages164 pages
    • Size 216x138 mm
    • Weight 453 g
    • Language English
    • Illustrations 15 Illustrations, black & white; 10 Halftones, black & white; 5 Line drawings, black & white; 12 Tables, black & white
    • 558

    Categories

    Short description:

    Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.

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    Long description:

    Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.


    The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers? room, manage a team, create documentation for various project phases, and navigate studio politics.


    The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.

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    Table of Contents:

    Meet Your Mentor. Chapter 1: The Basics. Chapter 2: Wise Up. Chapter 3: On the Hunt. Chapter 4: Introduce Yourself. Chapter 5: Resume Speaking. Chapter 6: Showcase Your Work. Chapter 7: In the Spotlight. Chapter 8: Time to Shine. Chapter 9: The Dotted Line. Chapter 10: Press Start. Chapter 11: Hurdles. Chapter 12: Running the Show. Chapter 13: Making the Team. Chapter 14: Document Everything. Chapter 15: Exit Stage Right. Chapter 16: On the Road. Chapter 17: Wrap It Up.

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