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    Game Design Deep Dives: Cozy Games

    Game Design Deep Dives by Bycer, Joshua;

    Cozy Games

    Series: Game Design Deep Dive;

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 150.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        67 725 Ft (64 500 Ft + 5% VAT)
      • Discount 20% (cc. 13 545 Ft off)
      • Discounted price 54 180 Ft (51 600 Ft + 5% VAT)
      • Discount is valid until: 30 June 2026

    60 953 Ft

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    Product details:

    • Edition number 1
    • Publisher CRC Press
    • Date of Publication 11 August 2026

    • ISBN 9781041087779
    • Binding Hardback
    • No. of pages122 pages
    • Size 229x152 mm
    • Language English
    • Illustrations 66 Illustrations, color; 66 Halftones, color
    • 700

    Categories

    Short description:

    Game Design Critic Josh Bycer continues the Deep Dive series with an examination on cozy games. The market for coziness has grown dramatically thanks to showcases like Wholesome Direct and consumers wanting something to help them relax in a stressful world.

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    Long description:

    Game Design Critic Josh Bycer continues the Deep Dive series with an examination on cozy games. The market for coziness has grown dramatically thanks to showcases like Wholesome Direct and consumers wanting something to help them relax in a stressful world.



    • Discussing the success of Stardew Valley and how it became the poster child for cozy games and a brief history on the genre

    • Examining UI/UX design and how to have effective playtesting done for your game; both required lessons for developers today

    • Looking at what does it mean to build a low stakes game while still offering progression and rewards to keep people invested

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    Table of Contents:

    Chapter 1: The Goal of Game Design Deep Dive: Cozy Games, Chapter 2: Cozy Theming, Chapter 3: Where Wholesome Came From, Chapter 4: Understanding UI/UX Design, Chapter 5: Making Things Cozy and Wholesome, Chapter 6: Conclusion


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