Advances in Practical Applications of Agents, Multi-Agent Systems, and Computational Social Science: The PAAMS Collection
23rd International Conference, PAAMS 2025, Lille, France, June 25–27, 2025, Proceedings
Series: Lecture Notes in Computer Science;
- Publisher's listprice EUR 70.61
-
29 285 Ft (27 890 Ft + 5% VAT)
The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 20% (cc. 5 857 Ft off)
- Discounted price 23 428 Ft (22 312 Ft + 5% VAT)
Subcribe now and take benefit of a favourable price.
Subscribe
29 285 Ft
Availability
Not yet published.
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Publisher Springer Nature Switzerland
- Date of Publication 3 January 2026
- ISBN 9783032076373
- Binding Paperback
- No. of pages398 pages
- Size 235x155 mm
- Language English
- Illustrations XVI, 398 p. 140 illus., 120 illus. in color. 700
Categories
Long description:
"
Table of Contents:
.- Main Track.
.- Transformer Based Models for Offline Multi-Agent Reinforcement Learning.
.- Theory and Practice of Natural Strategy Checking in Concurrent Games with Imperfect Information.
.- Optimizing road intersections using phase scheduling.
.- SysTemp: A Multi-Agent System for Template-Based Generation of SysML v2.
.- Evaluating Infrastructure-Less Cooperative Parking Guidance via Agent-Based Simulation.
.- Multi-Agent Reinforcement Learning with Automated Negotiation for Serial Supply Chain Management.
.- Royal FLush: a MAS-based platform for Decentralized Federated Learning based on SPADE agents.
.- Prioritized Path Planning for Multi-Agent Pickup and Delivery with Multi-Item Packing Problem.
.- Distribution Model: Separation of Concerns to Facilitate the Distribution of Agent-Based Models.
.- Towards an LLM-powered Social Digital Twinning Platform.
.- Knowledge Graph-Enhanced Multi-Agent Infrastructure for coupling physical and digital robotic environments.
.- Applying an Innovative TCN and Multi-Tasks SVM for Early Sepsis Prediction.
.- Towards understanding Complex Adaptive Systems: An illustration on urban logistics.
.- Efficient Assignment of Immediate Tasks Using Deep Reinforcement Learning in Multi-Agent Pickup and Delivery.
.- Towards a replicable synthetic population and agent-based transport model for Bavaria.
.- LDAS: Proposal for semi-optimal Storage Locations using LDA and SA
.- Influence of State Representation on Algorithmic Collusion under Deep Learning.
.- MASPY: A Python-Based Framework for Developing BDI Multi-Agent Systems.
.- Is Generative Artificial Intelligence Ready for Computational Social Science?.
.- Learning Controllability Using Destination Channels with Reward Navigation in Multi-Agent Systems.
.- A migration control approach to improve security for Open MAS in IoT networks.
.- Drone Swarms for Multi-Perspective Monitoring of Large Mammals in their Natural Habitats: Deployment and Field Trials.
.- An Identity Based Agent Model for AI Value Alignment.
.- Rasa4JaCa - A Communication Interface between Multi-agent Systems and Opensource Chatbot Technologies.
.- SPADE as a MAS framework for the development of Digital Twins.
.- TimeCIEL : Contextual Interactive Ensemble Learning for Time Series Classification.
.- Marketing Strategies and Context Effects.
.- DEMONSTRATIONS TRACK.
.- Why is intersection control such a difficult task? A demonstration.
.- Situated Agents in Action: Extending VEsNA with Spatial and Grabbable Artifacts.
.- On the Usability and Extensibility of VITAMIN.
.- Analysis, Implementation and Demonstration of the Nim Game Mathematical Winning Strategy.
.- Machine learning for decision support and automation in games: agent city navigation.
.- Planner-Guided Robot Swarm Demonstration with Natural Language Control.
.- Demonstration: WellProdSim Social Simulator Terrain Model.
.- From Console to Dashboard: A Demonstration of Real-Time Visualization for Social Simulation with WellProdSim.
.- CyberAIMs: Using Agent-based Modeling & Simulation to address Strategies in Cyberspace.