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  • Results 36
    Worldbuilding for Game Designers

    Worldbuilding for Game Designers

    Dee, Steve;

    63 262 HUF

    To wishlist
    Worldbuilding for Game Designers

    Worldbuilding for Game Designers

    Dee, Steve;

    24 793 HUF

    To wishlist
    Playtesting Best Practices: Real World and Online

    Playtesting Best Practices: Real World and Online

    Backe, Chris;

    24 793 HUF

    To wishlist
    Playtesting Best Practices: Real World and Online

    Playtesting Best Practices: Real World and Online

    Backe, Chris;

    63 262 HUF

    To wishlist
    Cardboard Ghosts: Using Physical Games to Model and Critique Systems

    Cardboard Ghosts: Using Physical Games to Model and Critique Systems

    Holland, Amabel;

    24 793 HUF

    To wishlist
    Cardboard Ghosts: Using Physical Games to Model and Critique Systems

    Cardboard Ghosts: Using Physical Games to Model and Critique Systems

    Holland, Amabel;

    63 262 HUF

    To wishlist
    Heritage, Memory and Identity in Postcolonial Board Games

    Heritage, Memory and Identity in Postcolonial Board Games

    Mochocki, Michal; (ed.)

    10 116 HUF

    To wishlist
    Playful Classics: Classical Reception as a Creative Process

    Playful Classics: Classical Reception as a Creative Process

    Harrisson, Juliette; Lindner, Martin; Gómez, Luis Unceta; (ed.)

    45 549 HUF

    To wishlist
    Graphic Design for Board Games

    Graphic Design for Board Games

    Solis, Daniel;

    63 262 HUF

    To wishlist
    Graphic Design for Board Games

    Graphic Design for Board Games

    Solis, Daniel;

    24 287 HUF

    To wishlist
    Historical Simulation and Wargames: The Hexagon and the Sword

    Historical Simulation and Wargames: The Hexagon and the Sword

    Masini, Riccardo;

    43 013 HUF

    To wishlist
    Paper Time Machines: Critical Game Design and Historical Board Games

    Paper Time Machines: Critical Game Design and Historical Board Games

    Suckling, Maurice W.;

    24 287 HUF

    To wishlist
    Paper Time Machines: Critical Game Design and Historical Board Games

    Paper Time Machines: Critical Game Design and Historical Board Games

    Suckling, Maurice W.;

    63 262 HUF

    To wishlist
    Tabletop Game Accessibility: Meeple Centred Design

    Tabletop Game Accessibility: Meeple Centred Design

    Heron, Michael James;

    24 287 HUF

    To wishlist
    Tabletop Game Accessibility: Meeple Centred Design

    Tabletop Game Accessibility: Meeple Centred Design

    Heron, Michael James;

    65 793 HUF

    To wishlist
    Thematic Integration in Board Game Design

    Thematic Integration in Board Game Design

    Shipp, Sarah;

    63 262 HUF

    To wishlist
    Thematic Integration in Board Game Design

    Thematic Integration in Board Game Design

    Shipp, Sarah;

    24 287 HUF

    To wishlist
    Heritage, Memory and Identity in Postcolonial Board Games

    Heritage, Memory and Identity in Postcolonial Board Games

    Mochocki, Michal; (ed.)

    27 830 HUF

    To wishlist
    The Board Game Designer's Guide to Careers in the Industry

    The Board Game Designer's Guide to Careers in the Industry

    Slack, Joe;

    17 202 HUF

    To wishlist
    The Board Game Designer's Guide to Careers in the Industry

    The Board Game Designer's Guide to Careers in the Industry

    Slack, Joe;

    45 543 HUF

    To wishlist