The Oxford Handbook of Virtuality
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A termék adatai:
- Kiadó OUP USA
- Megjelenés dátuma 2014. február 27.
- ISBN 9780199826162
- Kötéstípus Keménykötés
- Terjedelem790 oldal
- Méret 183x251x61 mm
- Súly 1355 g
- Nyelv angol
- Illusztrációk 97 illustrations 0
Kategóriák
Rövid leírás:
The book is a compendium of thinking on virtuality and its relationship to reality from the perspective of a variety of philosophical and applied fields of study. Topics covered include presence, immersion, emotion, ethics, utopias and dystopias, image, sound, literature, AI, law, economics, medical and military applications, religion, and sex.
TöbbHosszú leírás:
As this comprehensive and multi-disciplinary anthology makes clear, virtuality has a pedigree that pre-dates the computer age and modern virtual worlds, a pedigree that can be traced back to classical mythology and beyond. Equally, the concept of virtuality is not the province of one field of study alone but is the foundation and driving force of many, both theoretical and applied.
Our conceptualizations and applications of virtuality are multiple, as is shown across the nine sections of the book that move from philosophy to technologies and applications before returning to philosophy again for a discussion of the utopias and dystopias of virtuality. The almost 50 essays contained within range freely across subjects that include the potential of virtuality, ethics, virtuality and self, presence and immersion, virtual emotions, image, sound and literature, computer games, AI and A-Life, Augmented Reality and Real Virtuality, law and economics, medical and military applications, religion, and cybersex.
Throughout, contributors discuss differences between virtuality, reality, and actuality, in debates filtered through the lenses of the disciplines represented here, and speculate on future directions. It is not at all clear that there are differences and, if such distinctions are to be found, the boundaries between virtuality, reality, and actuality continually shift as ideas, modes of organization, and behaviors constantly flow from one to the other regardless of direction. The Handbook presents no unified definition of virtuality to comfort the reader, rather a multiplicity of questions and approaches underpinned by provocative statements that should further fuel the debates surrounding our notions of virtuality.
Tartalomjegyzék:
Mark Grimshaw: Introduction
I. The Foundations of Virtuality
1. Bruce Damer & Randy Hinrichs: The virtuality and reality of avatar cyberspace
2. Philip Brey: The physical and social reality of virtual worlds
3. Brian Massumi: Envisioning the virtual
4. André Nusselder: Being more than yourself: Virtuality and human spirit
5. Maria Beatrice Bittarello: Mythologies of virtuality: 'Other space' and 'shared dimension' from ancient myths to cyberspace
6. Michael R. Heim: The paradox of virtuality
II. Psychology & Perception
7. James K. Scarborough & Jeremy N. Bailenson: Avatar psychology
8. Elizabeth J. Carter & Frank E. Pollick: Not quite human: What virtual characters have taught us about person perception
9. Jean-Claude Martin: Emotions and altered states of awareness: The virtuality of reality and the reality of virtuality
10. Angela Tinwell: Applying psychological plausibility to the Uncanny Valley phenomenon
11. Deborah Abdel Nabi & John P. Charlton: The psychology of addiction to virtual environments: The allure of the virtual self
12. Giuseppe Riva & John A. Waterworth: Being present in a virtual world
13. Gordon Calleja: Immersion in virtual worlds
III. Culture & Society
14. Paul C. Adams: Communication in virtual worlds
15. David Rudd: So good, they named it twice? A Lacanian perspective on Virtual Reality from literature and the other arts
16. Erik Champion: History and cultural heritage in virtual environments
17. Julie M. Albright & Eddie Simmens: Flirting, cheating, dating, and mating in a virtual world
18. Ståle Stenslie: Cybersex
19. Robert M. Geraci: A virtual assembly: Constructing religion out of zeros and ones
20. William Cheng: Acoustemologies of the closet
IV. Sound
21. Karen Collins: Breaking the fourth wall? User-generated sonic content in virtual worlds
22. Tom A. Garner & Mark Grimshaw: Sonic virtuality: Understanding audio in a virtual world
23. Trevor S. Harvey: Virtual worlds: An ethnomusicological perspective
24. Martin Knakkergaard: The music that's not there
V. Image
25. Gary Zabel: Through the looking glass: Philosophical reflections on the art of virtual worlds
26. Anthony Steed: Recreating visual reality in virtuality
27. Patrick Lichty: The translation of art in virtual worlds
28. Simon J. Harris: Painting, the virtual and the celluloid frame
VI. Economy & Law
29. Greg Lastowka: Virtual law
30. Vili Lehdonvirta: Virtuality in the sphere of economics
VII. A-Life & Artificial Intelligence
31. Phil Carlisle: On the role of "digital actors" in entertainment-based virtual worlds
32. Tim Taylor: Evolution in virtual worlds
33. David G. Green & Tom Chandler: Virtual ecologies and environments
34. Gabriel Robles-De-La-Torre: Computational modeling of brain function and the human haptic system at the neural spike level: Learning the dynamics of a simulated body
VIII. Technology & Applications
35. John A. Waterworth & Eva L. Waterworth: Distributed embodiment: Real presence in virtual bodies
36. Alan Chalmers: Level of realism: Feel, smell and taste in virtual environments
37. Mark Billinghurst, Huidong Bai, Gun Lee, Robert Lindeman: Developing handheld augmented reality interfaces
38. Keysha I. Gamor: Avoidable pitfalls in virtual world learning design
39. Giuseppe Riva: Medical clinical uses of virtual worlds
40. Roger Smith: Military simulations using virtual worlds
IX. Utopia & Dystopia
41. Charles M. Ess: Ethics at the boundaries of the virtual
42. Patrice Flichy: The social imaginary of virtual worlds
43. David Kreps: Virtuality and humanity
44. Andrea Hunter & Vincent Mosco: Virtual Dystopia
Tom Boellstorff: An afterword in Four Binarisms
Index