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  • Tabletop Role-Playing Games and the Experience of Imagined Worlds

    Tabletop Role-Playing Games and the Experience of Imagined Worlds by Mizer, Nicholas J.;

    Series: Palgrave Games in Context;

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice EUR 96.29
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        39 936 Ft (38 034 Ft + 5% VAT)
      • Discount 20% (cc. 7 987 Ft off)
      • Discounted price 31 949 Ft (30 427 Ft + 5% VAT)

    39 936 Ft

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    Availability

    printed on demand

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1st ed. 2019
    • Publisher Springer International Publishing
    • Date of Publication 6 December 2019
    • Number of Volumes 1 pieces, Book

    • ISBN 9783030291266
    • Binding Hardback
    • No. of pages174 pages
    • Size 210x148 mm
    • Weight 462 g
    • Language English
    • Illustrations XIII, 174 p. 7 illus., 5 illus. in color. Illustrations, black & white
    • 18

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    Long description:

    In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.

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    Table of Contents:

    1. Introduction.- 2. Entering Imagined Worlds through Enchanted Rationalization.- 3. A Life Well Played: How the Past Shapes our Experience of Worlds.- 4. Color, Song, and Choice Diction: Using Chromomancy to Summon Worlds.- 5. Responsibly and Accurately: Dwelling in Imagined Worlds.- 6. Journey's End.

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