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  • Programming Arduino Getting Started with Sketches

    Programming Arduino Getting Started with Sketches by Monk, Simon;

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      • Publisher's listprice GBP 11.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

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    5 728 Ft

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    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher McGraw-Hill
    • Date of Publication 1 January 2012

    • ISBN 9780071784221
    • Binding Paperback
    • No. of pages176 pages
    • Size 213x137x10 mm
    • Weight 205 g
    • Language English
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    Short description:

    Using clear, easy-to-follow examples, this introductory guide shows beginners and non-programmers how to program Arduino?the microcontroller platform designed for artists and hobbyists.

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    Long description:

    Program Arduino with ease!

    Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes.

    • Understand Arduino hardware fundamentals
    • Install the software, power it up, and upload your first sketch
    • Learn C language basics
    • Write functions in Arduino sketches
    • Structure data using arrays and strings
    • Use Arduino's digital and analog inputs and outputs in your programs
    • Work with the Standard Arduino Library
    • Write sketches that can store data
    • Program LCD displays
    • Use an Ethernet shield to enable Arduino to function as a web server
    • Write your own Arduino libraries

    In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this:

    • Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'.
    • Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0

    Make Great Stuff!
    TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

    Program Arduino with ease!

    Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes.

    • Understand Arduino hardware fundamentals
    • Install the software, power it up, and upload your first sketch
    • Learn C language basics
    • Write functions in Arduino sketches
    • Structure data using arrays and strings
    • Use Arduino's digital and analog inputs and outputs in your programs
    • Work with the Standard Arduino Library
    • Write sketches that can store data
    • Program LCD displays
    • Use an Ethernet shield to enable Arduino to function as a web server
    • Write your own Arduino libraries

    In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this:

    • Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'.
    • Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0

    Make Great Stuff!
    TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

    More

    Table of Contents:

    Introduction
    Ch. 1. This Is Arduino
    Ch 2. Getting Started
    Ch 3. C Language Basics
    Ch 4. Functions
    Ch 5. Arrays and Strings
    Ch 6. Input and Output
    Ch 7. The Standard
    Ch 8. Data Storage
    Ch 9. LCD Displays
    Ch 10. Arduino Ethernet Programming
    Ch 11. C++ and Libraries
    Index

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