• Kapcsolat

  • Hírlevél

  • Rólunk

  • Szállítási lehetőségek

  • Prospero könyvpiaci podcast

  • Programming Arduino Getting Started with Sketches

    Programming Arduino Getting Started with Sketches by Monk, Simon;

      • 10% KEDVEZMÉNY?

      • A kedvezmény csak az 'Értesítés a kedvenc témákról' hírlevelünk címzettjeinek rendeléseire érvényes.
      • Kiadói listaár GBP 11.99
      • Az ár azért becsült, mert a rendelés pillanatában nem lehet pontosan tudni, hogy a beérkezéskor milyen lesz a forint árfolyama az adott termék eredeti devizájához képest. Ha a forint romlana, kissé többet, ha javulna, kissé kevesebbet kell majd fizetnie.

        5 728 Ft (5 455 Ft + 5% áfa)
      • Kedvezmény(ek) 10% (cc. 573 Ft off)
      • Kedvezményes ár 5 155 Ft (4 910 Ft + 5% áfa)

    5 728 Ft

    Beszerezhetőség

    A kiadónál véglegesen elfogyott, nem rendelhető. Érdemes újra keresni a címmel, hátha van újabb kiadás.

    Why don't you give exact delivery time?

    A beszerzés időigényét az eddigi tapasztalatokra alapozva adjuk meg. Azért becsült, mert a terméket külföldről hozzuk be, így a kiadó kiszolgálásának pillanatnyi gyorsaságától is függ. A megadottnál gyorsabb és lassabb szállítás is elképzelhető, de mindent megteszünk, hogy Ön a lehető leghamarabb jusson hozzá a termékhez.

    A termék adatai:

    • Kiadó McGraw-Hill
    • Megjelenés dátuma 2012. január 1.

    • ISBN 9780071784221
    • Kötéstípus Puhakötés
    • Terjedelem176 oldal
    • Méret 213x137x10 mm
    • Súly 205 g
    • Nyelv angol
    • 0

    Kategóriák

    Rövid leírás:

    Using clear, easy-to-follow examples, this introductory guide shows beginners and non-programmers how to program Arduino?the microcontroller platform designed for artists and hobbyists.

    Több

    Hosszú leírás:

    Program Arduino with ease!

    Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes.

    • Understand Arduino hardware fundamentals
    • Install the software, power it up, and upload your first sketch
    • Learn C language basics
    • Write functions in Arduino sketches
    • Structure data using arrays and strings
    • Use Arduino's digital and analog inputs and outputs in your programs
    • Work with the Standard Arduino Library
    • Write sketches that can store data
    • Program LCD displays
    • Use an Ethernet shield to enable Arduino to function as a web server
    • Write your own Arduino libraries

    In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this:

    • Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'.
    • Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0

    Make Great Stuff!
    TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

    Program Arduino with ease!

    Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes.

    • Understand Arduino hardware fundamentals
    • Install the software, power it up, and upload your first sketch
    • Learn C language basics
    • Write functions in Arduino sketches
    • Structure data using arrays and strings
    • Use Arduino's digital and analog inputs and outputs in your programs
    • Work with the Standard Arduino Library
    • Write sketches that can store data
    • Program LCD displays
    • Use an Ethernet shield to enable Arduino to function as a web server
    • Write your own Arduino libraries

    In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this:

    • Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'.
    • Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0

    Make Great Stuff!
    TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

    Több

    Tartalomjegyzék:

    Introduction
    Ch. 1. This Is Arduino
    Ch 2. Getting Started
    Ch 3. C Language Basics
    Ch 4. Functions
    Ch 5. Arrays and Strings
    Ch 6. Input and Output
    Ch 7. The Standard
    Ch 8. Data Storage
    Ch 9. LCD Displays
    Ch 10. Arduino Ethernet Programming
    Ch 11. C++ and Libraries
    Index

    Több
    0