
J2ME Games with MIDP2
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Availability
Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
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Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number Softcover reprint of the original 1st ed.
- Publisher Apress
- Date of Publication 4 June 2004
- Number of Volumes 1 pieces, Book
- ISBN 9781590593820
- Binding Paperback
- No. of pages304 pages
- Size 235x178 mm
- Weight 599 g
- Language English
- Illustrations 16 Illustrations, black & white 0
Categories
Long description:
Java 2 ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book addresses the fun challenge of building game applications for these kinds of portable devices. Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification.
If you are new to developing with J2ME, we recommend you first read Jonathan Knudsen's Wireless Java: Developing with J2ME, Second Edition. We suggest that you read this book second, then complete the "series" with David Croft's Advanced Java Game Programming, for a comprehensive Apress experience of game developing with Java.
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Table of Contents:
1 Getting Started.- 2 Using MlDlets.- 3 Using the MIDP 2.0 Games API.- 4 Using Threads and Tones.- 5 Storing and Retrieving Data.- 6 Communicating over a Network.- 7 Securing Your Applications.
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