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  • Hidden Cities: Urban Space, Geolocated Apps and Public History in Early Modern Europe

    Hidden Cities by Nevola, Fabrizio; Rosenthal, David; Terpstra, Nicholas;

    Urban Space, Geolocated Apps and Public History in Early Modern Europe

    Series: Routledge Research in Digital Humanities;

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      • Publisher's listprice GBP 39.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        19 105 Ft (18 195 Ft + 5% VAT)
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      • Discounted price 15 284 Ft (14 556 Ft + 5% VAT)

    19 105 Ft

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    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
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    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 25 September 2023

    • ISBN 9780367775933
    • Binding Paperback
    • No. of pages272 pages
    • Size 234x156 mm
    • Weight 453 g
    • Language English
    • Illustrations 46 Illustrations, black & white; 46 Halftones, black & white
    • 498

    Categories

    Short description:

    This ground-breaking collection explores the convergence of the spatial and digital turns through a suite of smartphone apps (Hidden Cities) that present research-led itineraries in early modern cities as public history.

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    Long description:

    This groundbreaking collection explores the convergence of the spatial and digital turns through a suite of smartphone apps (Hidden Cities) that present research-led itineraries in early modern cities as public history.



    The Hidden Cities apps have expanded from an initial case example of Renaissance Florence to a further five historic European cities. This collection considers how the medium structures new methodologies for site-based historical research, while also providing a platform for public history experiences that go beyond typical heritage priorities. It also presents guidelines for user experience design that reconciles the interests of researchers and end users. A central section of the volume presents the underpinning original scholarship that shapes the locative app trails, illustrating how historical research can be translated into public-facing work. The final section examines how history, delivered in the format of geolocated apps, offers new opportunities for collaboration and innovation: from the creation of museums without walls, connecting objects in collections to their original settings, to informing decision-making in city tourism management.



    Hidden Cities is a valuable resource for upper-level undergraduates, postgraduates, and scholars across a variety of disciplines including urban history, public history, museum studies, art and architecture, and digital humanities.


     


     The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license.


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    Table of Contents:

    Part 1  0. Introduction  1. Revisioning the City: Public History and Locative Digital Media  2. Heritage, placemaking and user experience: An industry perspective  Part 2  3. Reconstructing the early modern news world: urban space, political conflict, and local publishing in Hamburg  4. Making Disability Visible In Digital Humanities: Blind Street Singers In Early Modern Valencia  5. Navigating Places of Knowledge: The Modern Devotion and Religious Experience in Late Medieval Deventer  6. "Trento, the Last Chance for a Beer". Mobility, Material Culture and Urban Space in an Early Modern Transit City  7. ‘Stewarding Civic Spaces: Place and Social Mobility in Elizabethan Exeter’  8. City of Women: Mapping Movement, Gender, and Enclosure in Renaissance Florence  Part 3  9. The Hidden Cities apps: digital engagement through geolocating museum collections  10. Hidden in plain sight?  UX apps and the sustainable management of urban tourism  11. 3D models and locative AR: Hidden Florence 3D and experiments in reconstruction 

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