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7 161 Ft (6 820 Ft + 5% VAT)
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7 161 Ft
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Product details:
- Edition number New edition, New edition
- Publisher Dover Publications Inc.
- Date of Publication 1 April 1989
- ISBN 9780486659435
- Binding Paperback
- No. of pages509 pages
- Size 214x137x26 mm
- Weight 548 g
- Language English
- Illustrations w. figs. 0
Categories
Short description:
Superb non-technical introduction to game theory, primarily applied to social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.
MoreLong description:
"The best book available for non-mathematicians." — Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.
"The best book available for non-mathematicians." — Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.
Table of Contents:
1. General Introduction to the Theory of Games
2. Utility Theory
3. Extensive and Normal Forms
4. Two
-Person Zero
-Sum Games
5. Two
-Person Non
-Zero
-Sum Non
-Cooperative Games
6. Two
-Person Cooperative Games
7. Theories of n
-Person Games in Normal Form
8. Characteristic Functions
9. Solutions
10. psi
-Stability
11. Reasonable Outcomes and Value
12. Applications of n
-Person Theory
13. Individual Decision Making under Uncertainty
14. Group Decision Making
Appendices
1. A Probabilistic Theory of Utility
2. The Minimax Theorem
3. First Geometrical Interpretation of a Two
-Person Zero
-Sum Game
4. Second Geometrical Interpretation of a Two
-Person Zero
-Sum Game
5. Linear Programing and Two
-Person Zero
-Sum Games
6. Solving Two
-Person Zero
-Sum Games
7. Games with Infinite Pure Strategy Sets
8. Sequential Compounding of Two
-Person Games
Bibliography
Index
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