• Contact

  • Newsletter

  • About us

  • Delivery options

  • News

  • 0
    Digitalization and Social Change: A Guide in Critical Thinking

    Digitalization and Social Change by Ask, Kristine; S?raa, Roger Andre;

    A Guide in Critical Thinking

      • GET 10% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 115.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        58 201 Ft (55 430 Ft + 5% VAT)
      • Discount 10% (cc. 5 820 Ft off)
      • Discounted price 52 381 Ft (49 887 Ft + 5% VAT)

    58 201 Ft

    db

    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher Chapman and Hall
    • Date of Publication 20 December 2023

    • ISBN 9781032267036
    • Binding Hardback
    • No. of pages318 pages
    • Size 234x156 mm
    • Weight 1460 g
    • Language English
    • Illustrations 74 Illustrations, color; 3 Halftones, color; 71 Line drawings, color; 16 Tables, black & white
    • 572

    Categories

    Short description:

    Digitalization is shaping our everyday lives yet navigating its processes can feel like a trek into the unknown, where both the possibilities and the consequences of digitalization are unclear and difficult to grasp.

    More

    Long description:

    Digitalization is shaping our everyday lives, yet navigating the changes it entails can feel like trekking into the unknown, where both the possibilities and the consequences are unclear and difficult to grasp. Exploring how digitalization affects all aspects of our lives, from health to culture, this book aims to develop and strengthen the reader?s ability to think critically about such developments.


    Written in a clear and concise manner with reference to science fiction and pop culture, this book presents potent theoretical perspectives for understanding digitalization processes as societal change. Various exercises are included throughout to encourage readers to critically explore digitalization in their own lives.


    Replete with illustrations and examples, this book is an accessible guide to digitalization in the modern societal context, appealing to students at the undergraduate level as well as general readership.

    More

    Table of Contents:

    Preface


    Section 1


    Chapter 1: Getting lost in a the digital


    1.1 Limited or liberated by ubiquitous digital technology?


    1.2 It Could Be Otherwise (ICBO) ? the foundation of critical thinking


    1.3 Opening the black box


    1.4 A response to political and corporate solutionism


    1.5 Digitalization as a topic for Science and Technology Studies (STS)


    1.6 A critical sociotechnical perspective


    1.7 The structure of the book


    1.8 Conclusion


    References



    Chapter 2: What is "digitalization," exactly?


    2.1 Digitalization as technological fix


    2.2 Defining digitalization


    2.3 Defining digitalization as a political act in itself


    2.4 A digitalized world


    2.5 Digitalization as a sociotechnical process


    2.6 Conclusion


    References


    ?


    Section 2


    Chapter 3: A sociotechnical perspective on digitalization


    3.1 What is a sociotechnical perspective on digitalization?


    3.2 What do we mean by "technology"?


    3.3 Technologies and their agency


    3.4 Why technological determinism is a dead end


    3.5 Technological reductionism


    3.6 How social determinism is equally problematic


    3.7 Conclusion


    References



    Chapter 4: Domestication: User perspectives on technology


    4.1 A user perspective on technology


    4.2 Domestication theory


    4.3 The dimensional model of domestication


    4.4 The history of domestication


    4.5 Strengths and weaknesses of domestication theory


    4.6 Re-domestication and dis-domestication


    4.7 What non-users can teach us about the use of technology


    4.8 Normativity and use


    4.9 Conclusion


    References



    Chapter 5: Script: Technology?s manual for use


    5.1 Script as technology?s manual


    5.2 The historical and theoretical position of script theory


    5.3 How do you do a script analysis?


    5.4 Making scripts through technology development


    5.5 Conclusion


    References



    Chapter 6: Technologies as normality machines


    6.1 A thought experiment on a student app


    6.2 Technology as inclusion or exclusion?


    6.3 Scripting the use and users to create differences


    6.4 The digital divide


    6.5 Conclusion


    References



    Chapter 7: Digital technologies in the past and present


    7.1 Becoming a communication society


    7.2 What comes after the communication society?


    7.3 Digitalization and some sample diagnoses of the times


    7.4 Conclusion


    References


    ?


    Section 3



    Chapter 8: Digitalization of health: Networks of care and technology


    8.1 In search of good health: Robots to the rescue?


    8.2 Digital technology for better health?


    8.3 Talking flowerpots: Welfare technology in the home


    8.4 Exergames: Gamifying health


    8.5 Support groups in social media: Communities for mental health


    8.6 Digitalization makes the actor network of health visible


    8.7 Conclusion


    References



    Chapter 9: Digitalization of work: Automation, responsibility, and reskilling


    9.1 Two visions of future work


    9.2 From animal laborans to homo faber


    9.3 Automating workers?


    9.4 Who operates self-service checkouts?


    9.5 The digital stopwatch and the attempt to automate care work


    9.6 Craftspeople at construction sites working with robots


    9.7 What will we do in the future?and how will we do it?


    9.8 Conclusion


    References



    Chapter 10: Digitalization of control: Surveillance, automation, and algorithms


    10.1 Control through surveillance and digital tracking


    10.2 Control of animals using virtual fences


    10.3 Care, technology, and the desire for boundaries when surveilling children


    10.4 Predictive police algorithms: Surveillance of data sets and predictions of the future


    10.5 Life in a surveillance society: What digitalization does to surveillance


    10.6 Conclusion


    References



    Chapter 11: Digitalization of culture: Remix, community, and prosumers


    11.1 SKAM and transmedia storytelling


    11.2 Remix culture as the foundation of digital culture


    11.3 Understanding where remix culture comes from: Participatory culture and networked publics


    11.4 Memes: Collective creativity, both serious and humorous


    11.5 Fan fiction: When fans take ownership of the story


    11.6 Twitch.tv and livestreaming games: How innovative gamers made one of the world?s biggest platforms


    11.7 Discussion: Prosumers? new cultural expressions


    11.8 Conclusion


    References



    Chapter 12: Digitalization of the self: Selfies, influencers and the quantified self


    12.1 Picture perfect? What "Instagram vs. reality" can teach us about being fakeness and authenticity online


    12.2 From anonymity to persistent identities on the internet


    12.3 Frontstage, backstage, and the cyborg?s theater


    12.4 Selfies: The cyborg?s self-portrait?


    12.5 Influencers: The professionalized digital self


    12.6 The quantified self: Believing in a countable and optimized self


    12.7 Discussion: The cyborg?s expanded toolbox


    12.8 Conclusion


    References


    ?


    Section 4


    Chapter 13: Digitalization summarized


    13.1 Part 1: A critical perspective on digitalization


    13.2 Part 2: Theoretical Tools


    13.3 Part 3: Empirical case studies


    13.4 Digitalization as social change


    13.5 A user perspective on digitalization


    13.6 Critical thinking about digitalization



    Chapter 14: Analytical cheat sheet: A guide for thinking critically about digitalization


    14.1 Interpretative flexibility


    14.2 Delegation


    14.3 Actor-network


    14.4 Script


    14.5 Domestication



    Chapter 15: Methods cheat sheet: How to study digitalization


    15.1 Research question: What are you going to find out?


    15.2 Choosing method: How are you going to find it?


    15.3 Tips for getting good data


    15.4 From data to analysis

    More
    Recently viewed
    previous
    Computer Hardware

    Computer Hardware

    Sario, Azhar Ul Haque

    7 766 HUF

    Light and Skin Interactions: Simulations for Computer Graphics Applications

    Light and Skin Interactions: Simulations for Computer Graphics Applications

    Baranoski, Gladimir V. G.; Krishnaswamy, Aravind;

    19 067 HUF

    Sorcery in Amazonia: A Comparative Exploration of Magical Assault

    Sorcery in Amazonia: A Comparative Exploration of Magical Assault

    Amaral, Virgínia; Cooper, Daniel G.; Delgado, Enrique;, Ibero-Amerikanischen Institut - Preußischer Kulturbesitz; Whitaker, James Andrew; Lewy, Matthias;(ed.)

    33 511 HUF

    Computer Engineering

    Computer Engineering

    Lichtenstein, Bernard

    48 558 HUF

    Micropolis Data Storage Primer

    Micropolis Data Storage Primer

    Micropolis Handbooks

    5 046 HUF

    next