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  • Stop Motion: Craft Skills for Model Animation

    Stop Motion: Craft Skills for Model Animation by Shaw, Susannah;

    Sorozatcím: Focal Press Visual Effects and Animation;

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    Beszerezhetőség

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    A beszerzés időigényét az eddigi tapasztalatokra alapozva adjuk meg. Azért becsült, mert a terméket külföldről hozzuk be, így a kiadó kiszolgálásának pillanatnyi gyorsaságától is függ. A megadottnál gyorsabb és lassabb szállítás is elképzelhető, de mindent megteszünk, hogy Ön a lehető leghamarabb jusson hozzá a termékhez.

    A termék adatai:

    • Kiadás sorszáma 1
    • Kiadó Focal Press
    • Megjelenés dátuma 2003. szeptember 3.

    • ISBN 9780240516592
    • Kötéstípus Puhakötés
    • Terjedelem224 oldal
    • Méret 246x189 mm
    • Súly 613 g
    • Nyelv angol
    • Illusztrációk Approx. 200 illustrations
    • 0

    Kategóriák

    Hosszú leírás:

    To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform.

    Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run',is now at the forefront of modern animation.

    Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.

    'A wonderful introduction to a rather complicated and unique art form.'
    Ray Harryhausen director of The 7th Voyage of Sinbad, and Jason and the Argonauts

    'Don't attempt stop motion before you read this book! Susannah has covered everything in this no-nonsense approach to the industry.'
    Richard Goleszowski director of Creature Comforts and Rex the Runt

    'Stop Motion contains a huge amount of valuable information for the budding stop-frame film maker. A great addition to the film craft library.'
    David Sproxton, co-founder and Managing Director of Aardman Animations

    'Practical, informative and full of quotes from key characters in the story of the stop-frame industry. I wish I'd had this book when I was a student.'
    Joan Ashworth, Head of Animation, Royal College of Art

    'When it comes to animating, this excellent book covers timing of movement, story development from idea to script, compositing you shots, editing and so on. Susannah's book will certainly make you want to get out there and get started on model animation.'
    Pat Raine Webb, Animatoon magazine, February 2004

    "...a mine of information. This book gives an unrivalled detailed technical overview of the subject."
    The Times Higher Education Supplement

    "...an attractive, easy to handle paperback with clear and concise text...This is the perfect book for anyone contemplating getting into model animation."
    Dope Sheet

    "This is a truly fantastic book. If you want to learn how to do stop motion animation film-making or to do animation well, read this book closely, do the exercises and follow the instructions. This book is beautifully laid out and illustrated with copious useful diagrams and photographs."
    Focus magazine

    To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform.

    Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run',is now at the forefront of modern animation.

    Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.

    Több

    Tartalomjegyzék:

    acknowledgements

    chapter 1
    introduction, playing God
    nature and caricature
    what this book is for

    chapter 2
    getting equipped
    what is your aim?
    recording formats
    film
    video/DV
    animation software/frame grabbers
    essential and non-essential extras
    the animator's toolkit
    lighting
    editing/sound
    rough guide to film/video or DV recording budgets
    glossary

    chapter 3
    getting animated
    animating familiar objects as a first approach
    timing: single frame or double frame?
    notes on movement
    first experiments: the bouncing ball
    the dope sheet/X-sheet
    planning

    chapter 4
    keep it simple, developing your story
    idea script treatment
    planning your shots, basic film grammar/composition of shots
    the storyboard
    editing animatics and story reels

    chapter 5
    coat hangers for armatures making your own model
    character design
    working with modelling clays
    making your own puppet

    chapter 6
    model makers, the professionals
    the maquette
    ball and socket armature
    mould making, hard and soft moulds
    casting
    colouring
    costumes/dressing
    glossary of model making materials

    chapter 7
    four walls and a sky, sets and props
    research the look
    design and building of sets
    interior sets
    exterior sets
    forced perspective
    making props
    rigging
    glossary of materials for sets

    chapter 8
    sound advice
    pre production
    recording dialogue
    lip sync
    sound breakdown

    chapter 9
    the mechanics of movement
    studies from observation
    posing the model
    timing
    weight
    anticipation, action and reaction
    walking and running
    the illusion of speed
    animal and bird movement

    chapter 10
    the performance
    character animation
    comedy and comic timing
    subtle character animation

    chapter 11
    filming
    filming information
    lighting
    motion control
    health and safety issues
    special effects tips and hints
    final checks before you hit that button
    sending your film to the labs
    glossary

    chapter 12
    post production
    timecode
    sound

    chapter 13
    getting the job the business of animation
    know your limitations
    different work, different studios
    commercials
    series
    TV specials and features
    applying for jobs
    your showreel
    festivals
    sending proposals to commissioning editors

    bibliography

    appendix 1
    software, camera and recording equipment suppliers

    appendix 2
    manufacturers and outlets

    appendix 3
    calendar of animation festivals and film festivals incorporating animation

    appendix 4
    animation courses that include or specialize in stop motion and related organizations and websites

    Több
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