• Contact

  • Newsletter

  • About us

  • Delivery options

  • Prospero Book Market Podcast

  • Virtual Reality in Geography
      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 155.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        74 051 Ft (70 525 Ft + 5% VAT)
      • Discount 20% (cc. 14 810 Ft off)
      • Discounted price 59 241 Ft (56 420 Ft + 5% VAT)

    74 051 Ft

    db

    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Short description:

    Virtual Reality in Geography covers "through the window" VR systems, "fully immersive" VR systems, and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach and explore its deficiencies when applied to real geographic environments. This is a totally unique book covers all the major uses and methods of virtual reality used by geographers. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics.

    More

    Long description:

    The ideas and techniques of virtual reality are now being made available for the creation of artificial or virtual geographies (a virtual geography refers to the creation of artificial geographies for use in research and teaching, using ideas and techniques from the field of virtual reality (VR)). Such virtual geographies are currently being constructed and used at a number of sites and include virtual cities, landscape visualization, visualizing past and future geographies, visualizing abstract concepts and taking people on virtual field courses.

    Virtual Reality in Geography covers 'through the window' VR systems, 'fully immersive' VR systems and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach, and explore its deficiencies when applied to real geographic environments. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics. There is an accompanying CD-ROM containing a rich selection of images and pieces of virtual reality software.
    This is a totally unique book covering an area of geography that is rapidly becoming used in all aspects of the field. It covers all the major uses and methods of virtual reality used by geographers and the lack of anything else written about the subject to date should ensure a wide readership. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text.

    More

    Table of Contents:

    Virtual Reality in Geography. Virtual Archaeologies and the Hyperreal. Web Based Virtual Environments. Virtual Reality and GIS: Applications Trends and Directions. Visual Exploration of Virtual Environment. Building Information Rich Environments Using Geo-Referenced Digital Panoramic Imagery: Some Thoughts, Examples & Experiences. Visualizing Sustainable Agricultural Landscapes. The Application of VR Modeling in Assessing Potential Visual Impacts of Rural Development. Multi-Resolution Virtual Environments for GIS. Visualizing the Structure and Scale Dependency of Landscapes. Providing Context in Virtual Reality. A Tour of Tors. Virtual Cities. Data Collection Issues in Virtual Reality for Geographical Representation. Verisimilitude of Representations in Cultural Heritage. Urban Modeler. Virtuality and Cities: Definitions, Geographies, Designs. "Other" Worlds, Augmented, Comprehensible, Non Material Spaces. Explorations in Alpha World: The Geography of 3D Virtual Worlds on the Internet. Visualizing Data Quality Through Interactive Metadata Browsing. There's no There There': Virtual Reality, Space and Cartography. Virtual Reality: an Exploration Tool for Investigating the Cognitive Mapping and Navigation Skills of Visually Impaired People. Multimodal Virtual Reality for Presenting Geographic Information Virtual Cities and Built Environments.

    More