Video Games as Art
A Communication-Oriented Perspective on the Relationship between Gaming and the Art
Series: Video Games and the Humanities; 12;
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6 200 Ft (5 905 Ft + 5% VAT)
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6 200 Ft
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Product details:
- Edition number 1
- Publisher De Gruyter Oldenbourg
- Date of Publication 17 June 2024
- ISBN 9783111523187
- Binding Paperback
- No. of pages123 pages
- Size 230x155 mm
- Weight 349 g
- Language English
- Illustrations 7 Line drawings, color; 7 Illustrations, color 571
Categories
Long description:
Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.
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