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    The Casino, Card and Betting Game Reader: Communities, Cultures and Play

    The Casino, Card and Betting Game Reader by Johnson, Mark R.;

    Communities, Cultures and Play

    Series: Play Beyond the Computer;

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      • Publisher's listprice GBP 140.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        70 854 Ft (67 480 Ft + 5% VAT)
      • Discount 20% (cc. 14 171 Ft off)
      • Discounted price 56 683 Ft (53 984 Ft + 5% VAT)

    70 854 Ft

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    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher Bloomsbury Academic
    • Date of Publication 30 December 2021
    • Number of Volumes Hardback

    • ISBN 9781501347252
    • Binding Hardback
    • No. of pages512 pages
    • Size 228x152 mm
    • Weight 853 g
    • Language English
    • Illustrations 21 bw illus
    • 267

    Categories

    Long description:

    Casino games and traditional card games have rich and idiosyncratic histories, complex subcultures and player practices, and facilitate the flow of billions of dollars each year through casinos and card rooms, and between professional players and amateurs. They have nevertheless been overlooked by game scholars due to the negative ethical weight of "gambling" - with such games pathologized and labelled as deviance or mental illness, few look beyond to unpick the games, their players, and their communities.

    The Casino, Card and Betting Game Reader offers 25 chapters studying the communities playing these games, the distinctive cultures and practices that have emerged around them, their activities and beliefs and interpersonal relationships, and how these games influence - both positively and negatively - the lives and careers of millions of game players around the world. It is the first of a new series of edited collections, Play Beyond the Computer, dedicated to exploring the play of games beyond computers and games consoles.

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    Table of Contents:

    List of Illustrations
    List of Contributors

    1. Why Study Games and Money?
    (Mark R. Johnson, University of Sydney, Australia)

    Part I: Foundations

    2. Gambling games, money and late capitalism
    James F. Cosgrave (Trent University, Canada)

    3. To skill, perchance to win: How chance and skill have co-existed in gambling history
    David S. Schwartz (University of Nevada, Las Vegas, USA)

    Part II: Poker

    4. 'An hour's commercial for the Horseshoe': Popular memory, sports television and the World Series of Poker
    Alexander Kupfer (Vassar College, USA)

    5. Be a Pal: Women's intrusions into men's poker play on TV sitcoms
    Danielle Seid (University of Hawai'i at Manoa, USA)

    6. Poker fiction: Romance, possible worlds and magic circles
    Paul Wake (Manchester Metropolitan University, UK)

    Part III: Money and class

    7. Cards, banking games and the normalization of finance
    Joyce Goggin (University of Amsterdam, the Netherlands)

    8. 'Pitch and toss': Casinos of hope and despair in working-class Britain
    Graham Taylor (UWE, Bristol, UK)

    9. Selves in play: Pop-up casinos and discontinuous persons in Greece
    Thomas Malaby (University of Wisconsin-Milwaukee, USA)

    10. Honourable risks and dishonourable certainties: Naiveté and cynicism at play over the card table in Imperial Russia
    Ian Helfant (Colgate University, USA)

    Part IV : Casino cities

    11. Monte Carlo's wheel of fortune: The social impact of risk, reward and roulette on visitors to Monaco's legendary casino, 1863-1914
    Robert W. Miller (University of Kansas, USA)

    12. Gambling in the kitchen: Monte Carlo from the nineteenth to the mid-twentieth century
    Paul Franke (Humboldt-University of Berlin, Germany)

    13. What statistics don't say: Game innovation in Macau's casinos since 2002
    Xavier Paul?s (Ecole des Hautes Etudes en Sciences Sociales, France)

    14. Playing with heritage : Gambling and Venice's tradition
    Marta Soligo (University of Nevada, Las Vegas, USA)

    15. Locating Native American gambling traditions in contemporary Indian casino gaming
    Laurie Arnold (Gonzaga University, USA)

    16. On the infrastructure of gaming: The case of pachinko
    Keiji Amano (Seijoh University, Japan) and Geoffrey Rockwell (University of Alberta, Canada)

    17. An enchanting witchcraft: Masculinity, melancholy and the pathology of gaming in early modern London
    Celeste Chamberland (Roosevelt University, USA)

    18. Everyday casinos: The expanding gambling landscape in America's neighbourhoods
    Rex J. Rowley (Illinois State University, USA)

    19. The market in the conclave: Gambling on election outcomes in Renaissance Italy
    John M. Hunt (Utah Valley University, USA)

    20. Eighteenth-century lotteries
    Mathias Fuchs (Leuphana UniversityLüneburg, Germany)

    Part VI: Cinema, art, literature and culture

    21. 'Whiskey, women, and loaded dice': The images and places of gambling in popular music
    Matias Karekallas (University of Tampere, Finland)

    22. From parasite to anti-hero: Shifting depictions of the card sharp
    James Banks (Sheffield Hallam University, UK)

    23. Gambling ladies: The games that Barbara Stanwyck plays
    Catherine Russell (Concordia University, Canada)

    Part VII: Insiders

    24. The poker economy: The skill gap problem and the lifecycle of PvP games
    Jeffrey Hwang (Independent Scholar, USA)

    Index

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    The Casino, Card and Betting Game Reader: Communities, Cultures and Play

    The Casino, Card and Betting Game Reader: Communities, Cultures and Play

    Johnson, Mark R.; (ed.)

    70 854 HUF

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