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    Programming Video Games for the Evil Genius

    Programming Video Games for the Evil Genius by Cinnamon, Ian;

    Series: Evil Genius;

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      • Publisher's listprice GBP 29.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        13 540 Ft (12 895 Ft + 5% VAT)
      • Discount 10% (cc. 1 354 Ft off)
      • Discounted price 12 186 Ft (11 606 Ft + 5% VAT)

    13 540 Ft

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    printed on demand

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher McGraw Hill TAB
    • Date of Publication 16 April 2008

    • ISBN 9780071497527
    • Binding Paperback
    • No. of pages319 pages
    • Size 274x215x16 mm
    • Weight 746 g
    • Language English
    • 0

    Categories

    Short description:

    An awesome mix of racing, board, shoot ‘em up, strategy, retro, and puzzle games for the beginning to advanced Evil Genius game creator.

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    Long description:

    Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.


    IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

    Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

    In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

    • Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
    • Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
    • An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
    • Removes the frustration-factor-all the parts you need are listed, along with sources

    Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

    • Radical Racing
    • Screen Skier
    • Whack an Evil Genius
    • Tic-Tac-Toe Boxing
    • Snake Pit
    • Space Destroyers
    • Bomb Diffuser
    • Trapper
    • Oiram
    • Java Man
    • Memory
    • Ian Says


    Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.


    IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

    Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

    In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.

    • Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle games
    • Gaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skills
    • An interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globe
    • Removes the frustration-factor-all the parts you need are listed, along with sources

    Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:

    • Radical Racing
    • Screen Skier
    • Whack an Evil Genius
    • Tic-Tac-Toe Boxing
    • Snake Pit
    • Space Destroyers
    • Bomb Diffuser
    • Trapper
    • Oiram
    • Java Man
    • Memory
    • Ian Says

    More

    Table of Contents:

    Foreword
    Introduction
    Acknowledgments
    The Compiler
    Chapter 1. Java Jumpstart
    Chapter 2. Racing Games
    Radical Racing
    Screen Skier
    Chapter 3. Board Games
    Whack-an Evil Genius
    Tic-Tic-Toe Boxing
    Chapter 4. Shoot-'Em-Up Games
    Snake Pit
    Space Destroyers
    Chapter 5. Strategy Games
    Bomb Diffuser
    Trapper
    Chapter 6. Retro Games
    Oiram
    Java Man
    Chapter 7. Brain Busters
    Memory
    Ian Says
    Index

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