• Contact

  • Newsletter

  • About us

  • Delivery options

  • Prospero Book Market Podcast

  • 'Language is english. Váltás magyarra.'
    Wishlist
    Object-Oriented and Classical Software Engineering

    Object-Oriented and Classical Software Engineering by Schach, Stephen;

    Series: IRWIN COMPUTER SCIENCE;

      • GET 10% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 168.52
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        76 086 Ft (72 463 Ft + 5% VAT)
      • Discount 10% (cc. 7 609 Ft off)
      • Discounted price 68 478 Ft (65 217 Ft + 5% VAT)

    76 086 Ft

    Availability

    Out of print

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 8
    • Publisher McGraw-Hill Education
    • Date of Publication 16 August 2010

    • ISBN 9780073376189
    • Binding Hardback
    • No. of pages688 pages
    • Size 238x190x33 mm
    • Weight 1179 g
    • Language English
    • 0

    Categories

    Long description:

    Building on seven strong editions, the eighth edition maintains the organization and approach for which Object-Oriented and Classical Software Engineering is known while making significant improvements and additions to content as well as problems and projects. The revisions for the eighth edition make the text easier to use in a one-semester course.

    Integrating case studies to show the object oriented approach to software engineering, Object-Oriented and Classical Software Engineering, 8/e presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques.

    While maintaining a unique organization with Part I covering underlying software engineering theory, and Part II presenting the more practical life cycle, the eighth edition includes significant revision to problems, new content, as well as a new chapter to enable instructors to better-utilize the book in a one-semester course. Complementing this well-balanced approach is the straightforward, student-friendly writing style, through which difficult concepts are presented in a clear, understandable manner.

    Building on seven strong editions, the eighth edition maintains the organization and approach for which Object-Oriented and Classical Software Engineering is known while making significant improvements and additions to content as well as problems and projects. The revisions for the eighth edition make the text easier to use in a one-semester course.

    Integrating case studies to show the object oriented approach to software engineering, Object-Oriented and Classical Software Engineering, 8/e presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques.

    While maintaining a unique organization with Part I covering underlying software engineering theory, and Part II presenting the more practical life cycle, the eighth edition includes significant revision to problems, new content, as well as a new chapter to enable instructors to better-utilize the book in a one-semester course. Complementing this well-balanced approach is the straightforward, student-friendly writing style, through which difficult concepts are presented in a clear, understandable manner.

    More

    Table of Contents:

    Part I: Introduction to Software Engineering

    Chapter 1: The Scope of Software Engineering

    Chapter 2: Software Life-Cycle Models

    Chapter 3: The Software Process

    Chapter 4: Teams

    Chapter 5: The Tools of the Trade

    Chapter 6: Testing

    Chapter 7: From Modules to Objects

    Chapter 8: Reusability and Portability

    Chapter 9: Planning and Estimating

    Part II: The Workflows of the Software Life Cycle

    Chapter 10: Key Material from Part A

    Chapter 11: Requirements

    Chapter 12: Classical Analysis

    Chapter 13: Object-Oriented Analysis

    Chapter 14: Design

    Chapter 15: Implementation

    Chapter 16: Postdelivery Maintenance

    Chapter 17: More on UML

    Chapter 18: Emerging Technologies

    More

    0