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  • Make Amazing Games: Using Fusion 2.5

    Make Amazing Games by Darby, Jason;

    Using Fusion 2.5

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice EUR 54.95
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        22 790 Ft (21 705 Ft + 5% VAT)
      • Discount 20% (cc. 4 558 Ft off)
      • Discounted price 18 232 Ft (17 364 Ft + 5% VAT)

    22 790 Ft

    db

    Availability

    printed on demand

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Short description:

    Introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular &&&8216;drag and drop&&&8217; game creation software, readers can build their very own games.

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    Long description:

    No detailed description available for "Make Amazing Games".

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    Table of Contents:

    1: Video Games
    2: Basic Game Design Concepts
    3: Basic Programming Concepts
    4: Fusion Basics
    5: Finding Your Way Around
    6: Working with Objects
    7: Configuring Properties
    8: Fusion Coding Basics
    9: Backing Up Your Games
    10: Movement
    11: Graphics and Animation
    12: Creating A Bat-And-Ball Game
    13: Scrolling Game Concepts
    14: Creating A Side-Scrolling Shoot-'Em-Up Game
    15: Creating A Platform Game
    16: Creating A Mouse-Clicker Game
    17: Bug Finding and Fixing
    18: Additional Concepts
    19: Distribution and Publishing
    20: Fusion 2.5+
    21: Help and Resources
    Index

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