Let's Play!
Was wir aus Computerspielen über das Leben lernen können
Series: Über/Strom: Wegweiser durchs digitale Zeitalter;
- Publisher's listprice EUR 22.99
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9 535 Ft (9 081 Ft + 5% VAT)
The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 20% (cc. 1 907 Ft off)
- Discounted price 7 628 Ft (7 265 Ft + 5% VAT)
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9 535 Ft
Availability
printed on demand
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number 1. Aufl. 2020
- Publisher Springer Fachmedien Wiesbaden
- Date of Publication 23 October 2020
- Number of Volumes 1 pieces, Book + eBook
- ISBN 9783658302146
- Binding Unidentified
- No. of pages139 pages
- Size 235x155 mm
- Weight 296 g
- Language German
- Illustrations X, 139 S. 52 Abb., 41 Abb. in Farbe. Book + eBook. Illustrations, black & white 106
Categories
Long description:
Table of Contents:
Denken und Handeln.- Spielen als kreatives Problemlösen.- Spiele und Kommunikation.- Spielen und Wahrnehmung.- Spiele und das Selbst.- Träume ausleben.- Albträume (üb)erleben.- Unmoralisch spielen?.- Spiele und die ‚conditio humana‘.
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