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  • In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL

    In Silico by Sharpe, Jason; Lumsden, Charles John; Woolridge, Nicholas;

    3D Animation and Simulation of Cell Biology with Maya and MEL

    Series: The Morgan Kaufmann Series in Computer Graphics;

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      • Publisher's listprice EUR 60.95
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        25 279 Ft (24 075 Ft + 5% VAT)
      • Discount 10% (cc. 2 528 Ft off)
      • Discounted price 22 751 Ft (21 668 Ft + 5% VAT)

    25 279 Ft

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    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher Elsevier Science
    • Date of Publication 1 July 2008

    • ISBN 9780123736550
    • Binding Paperback
    • No. of pages656 pages
    • Size 234x190 mm
    • Weight 1360 g
    • Language English
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    Long description:

    In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.

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    Table of Contents:

    Preface
    Part 1 Setting the stage
    1 Introduction
    2 Computers and the organism
    3 Animating biology

    Part 2 A foundation in Maya
    4 Maya basics
    5 Modeling geometry
    6 Animation
    7 Dynamics
    8 Shading
    9 Cameras
    10 Lighting
    11 Action! Maya rendering
    12 MEL Scripting
    13 Data Input/Output

    Part 3 Biology in silico: Maya in action
    14 Building a protein
    15 Self Assembly
    16 Modeling a mobile cell
    17 Growing an ECM scaffold
    18 Scaffold invasions: Modeling 3D populations of mobile cells
    19 Conclusion
    Glossary
    Further Reading
    Index

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