Games and Game Playing in European Art and Literature, 16th-17th Centuries
Series: Cultures of Play;
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Product details:
- Edition number 1
- Publisher Routledge
- Date of Publication 1 December 2025
- ISBN 9781041179986
- Binding Paperback
- No. of pages284 pages
- Size 246x174 mm
- Language English 700
Categories
Short description:
This collection of essays examines the vogue for games and game playing as expressed in art, architecture, and literature in sixteenth- and seventeenth-century Europe.
MoreLong description:
This collection of essays examines the vogue for games and game playing as expressed in art and literature in sixteenth- and seventeenth-century Europe. Focusing on games as a leitmotif of creative expression, these scholarly inquiries are framed as a response to two main questions: how were games used to convey special meanings in art and literature, and how did games speak to greater issues in European society? In chapters dealing with chess, playing cards, board games, dice, gambling, and outdoor and sportive games, essayists show how games were used by artists, writers, game makers and collectors, in the service of love and war, didactic and moralistic instruction, commercial enterprise, politics and diplomacy, and assertions of civic and personal identity. Offering innovative iconographical and literary interpretations, their analyses reveal how games“played, written about, illustrated and collected“functioned as metaphors for a host of broader cultural issues related to gender relations and feminine power, class distinctions and status, ethical and sexual comportment, philosophical and religious ideas, and conditions of the mind.
MoreTable of Contents:
List of Illustrations, Acknowledgements, Introduction: A Passion for Games, Part One: Chess and Luxury Playing Cards, Part Two: Gambling and Games of Chance, Part Three: Outdoor and Sportive Games, Part Four: Games on Display, Bibliography, Index
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