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    Framing Play Design: A hands-on guide for designers, learners and Innovators

    Framing Play Design by Skovberg, Helle Maria; Gudiksen, Sune;

    A hands-on guide for designers, learners and Innovators

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      • Publisher's listprice GBP 32.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        16 195 Ft (15 424 Ft + 5% VAT)
      • Discount 15% (cc. 2 429 Ft off)
      • Discounted price 13 766 Ft (13 110 Ft + 5% VAT)

    16 195 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher BIS
    • Date of Publication 20 August 2020
    • Number of Volumes Großformatiges Paperback. Klappenbroschur

    • ISBN 9789063695729
    • Binding Paperback
    • No. of pages192 pages
    • Size 250x210 mm
    • Weight 666 g
    • Language English
    • Illustrations zahlreiche Abbildungen
    • 130

    Categories

    Short description:

    For many decades, play has been placed outside of learning spheres and only meant for children.

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    Long description:

    This book provides operational design guidelines on how to find strong balances in the making of specific play-based designs as well as how to involve users and stakeholders in the process of play design making. Through curious mindsets and surprising features, designers, learners and innovators are moved to new types of perspectives, approaches, beliefs and routines.

    For many decades, play has been placed outside of learning spheres and only meant for children. What can be observed now is a revival of the phenomenal characteristics and potentials found in strong play experiences across life-long learning target groups and applied situations as well as broadly in the product, service and experience development industry. The effect play can have on participants and surroundings can be extremely effective. This book provides operational design guidelines on how to find strong balances in the making of specific play-based designs as well as how to involve users and stakeholders in the process of play design making. Through curious mindsets and surprising features, designers, learners and innovators are moved to new types of perspectives, approaches, beliefs and routines. This is considered to be a vital ingredient in the 21st century and of the coming decade because of rapid changes in school sectors and industry markets. This book provides frameworks and theories at a more operational level, which can guide those interested in designing for particular play experiences at a hands-on level.

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