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  • Results 5
    Framing Play Design: A hands-on guide for designers, learners and Innovators

    Framing Play Design: A hands-on guide for designers, learners and Innovators

    Skovberg, Helle Maria; Gudiksen, Sune;

    16 195 HUF

    To wishlist
    Gamification for Innovators and Entrepreneurs: Using Games to Drive Innovation and Facilitate Learning

    Gamification for Innovators and Entrepreneurs: Using Games to Drive Innovation and Facilitate Learning

    Breuer, Henning; Bessant, John; Gudiksen, Sune;

    14 825 HUF

    To wishlist
    Remote Innovation Methods: Using Online Games to Create Group Dynamics, Reach Breakthrough Ideas and Solve Dilemmas

    Remote Innovation Methods: Using Online Games to Create Group Dynamics, Reach Breakthrough Ideas and Solve Dilemmas

    Gudiksen, Sune;

    7 631 HUF

    To wishlist