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    Cultural Game Studies: Critical Approaches

    Cultural Game Studies by Mäyrä, Frans; Koskimaa, Raine;

    Critical Approaches

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      • Publisher's listprice GBP 41.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        18 958 Ft (18 055 Ft + 5% VAT)
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      • Discount is valid until: 30 June 2026

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    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 10 July 2026

    • ISBN 9781041155102
    • Binding Paperback
    • No. of pages302 pages
    • Size 234x156 mm
    • Language English
    • Illustrations 24 Illustrations, black & white; 24 Halftones, black & white
    • 700

    Categories

    Short description:

    Cultural Game Studies provides a comprehensive framework for understanding games and play as interconnected cultural phenomena, examining their roles as art, entertainment, and human experience within contemporary society. This book is written for researchers, scholars, and students in game studies and digital humanities. 

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    Long description:

    Cultural Game Studies provides a comprehensive framework for understanding games and play as interconnected cultural phenomena, examining their roles as art, entertainment, and human experience within contemporary society.


    This edited volume delivers a societally and culturally informed critical framework that enables readers to develop a nuanced understanding of game cultures and their scholarship. Rather than studying games or players in isolation, the book contextualises the uses, design, and meanings of play as an interconnected whole. Readers will gain detailed insights into the scholarly history of game studies and its key methodologies, while exploring essential themes including player identities, game production, cultural literacy, and game preservation. The book’s comprehensive approach opens new perspectives for cultural analysis and provides tools for understanding how games increasingly permeate and inform modern society and culture.


    This book is written for researchers, scholars, and advanced students in game studies, cultural studies, media studies, and digital humanities. It is ideal for academics seeking to deepen their theoretical understanding of game cultures, graduate students conducting research in game-related fields, and instructors teaching courses on digital culture, media theory, or contemporary cultural phenomena.

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    Table of Contents:

    Introduction to the Cultural Game Studies: The Emergence of the Research Field  1. Understanding Games: Hermeneutic Approaches to Game Studies  2. Understanding Players  3. Politics of Games, Play and Critical Game Studies: What Does it Mean to be ‘Critical’?  4. Games and Art  5. Games and Transmedia  6. Games, Play and Online Videos  7. Storyworlds and Game Characters  8. The Changing Landscape of Game Production  9. The Many Cultures of Game Production  10. Game Jams and Game Culture  11. Identity and Game Culture: The Limits of Game Cultural Participation and Agency  12. Cultivating a Bildung of Gaming: Doing Socially and Culturally Engaged Game Studies  13. Nondigital Games and Culture  14. Emergence of Game Cultural Institutions: Hobbyist Efforts, Policymaking and Lucky Accidents  15. Critical Game Heritage: On Collaboration, Controversies and Contextualization  16. Well-being and Game Design  17. Gambling and Cultural Game Studies  18. Cultures of Competitive Gaming


            

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