
A Gamer's Introduction to Programming with MonoGame
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Product details:
- Edition number 1
- Publisher Chapman and Hall
- Date of Publication 7 October 2025
- ISBN 9781032745381
- Binding Hardback
- No. of pages350 pages
- Size 234x156 mm
- Weight 453 g
- Language English
- Illustrations 17 Illustrations, black & white; 75 Illustrations, color; 10 Halftones, black & white; 67 Halftones, color; 7 Line drawings, black & white; 8 Line drawings, color; 2 Tables, black & white 700
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Short description:
In this book, you’ll find a fun and approachable adventure that will introduce you to the accessible but powerful MonoGame development framework. Using Visual Studio and C
MoreLong description:
, you’ll write simple but engaging interactive scenes and games that will gradually build up your coding skills and confidence.
MoreTable of Contents:
1. Cutscene 1: Backstory 2. Level 1: MonoGame Joins the Party 3. Level 2: New Areas to Explore 4. Cutscene 2: Assets for Our Journey 5. Level 3: Drawing Part 1 – Text 6. Level 4: Drawing Part 2 – Images 7. Level 5: Drawing Part 3 - Rotating, Resizing, and Flipping 8. Level 6: A Very Important Update 9. Level 7: Control Issues 10. Cutscene 3: A Quick Pause 11. Level 9: The Objects of our (Game) Desires 12. Level 9: Check The List 13. Level 10: When Objects Collide 14. Level 12: Getting Animated 15. Level 12: Sounds Good 16. Level 13: Odds and Ends 17. Cutscene 4: The Adventure Ends … Or Does It? 18. Project 1: Mini Flip 19. Project 2: Endless Flyer 20. Project 3: Space Escape Finale 21. Bonus Level 1 - Let’s Take This Online 22. Bonus Level 2: Where Did That Sound Come From?
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