ISBN13: | 9781032595832 |
ISBN10: | 1032595833 |
Kötéstípus: | Keménykötés |
Terjedelem: | 248 oldal |
Méret: | 234x156 mm |
Nyelv: | angol |
Illusztrációk: | 86 Illustrations, black & white; 86 Line drawings, black & white; 4 Tables, black & white |
700 |
A számítástudomány elmélete, a számítástechnika általában
Szoftverfejlesztés
Magasszintű programnyelvek
Programnyelvek általában
Internetes szolgálatások (online vásárlás, bankolás)
A számítástudomány elmélete, a számítástechnika általában (karitatív célú kampány)
Szoftverfejlesztés (karitatív célú kampány)
Magasszintű programnyelvek (karitatív célú kampány)
Programnyelvek általában (karitatív célú kampány)
Internetes szolgálatások (online vásárlás, bankolás) (karitatív célú kampány)
Playful Python Projects
GBP 59.99
Kattintson ide a feliratkozáshoz
This book aims to take beginner and intermediate programming hobbyists to the next level by challenging them with exciting bite-size projects rooted in actual scientific and engineering problems.
This book aims to take beginner and intermediate programming hobbyists to the next level by challenging them with exciting bite-size projects rooted in actual scientific and engineering problems.
Each chapter introduces a set of simple techniques and shows a variety of situations where they can be applied. The main feature of the book is the choice of topics that are designed to be both entertaining and serious. Most of the projects strive to analyze or simulate something found in the real world, covering molecules and planets, plants and animals, bacteria and robots. Engaging in these excursions is a great way to hone coding skills while exploring diverse areas of human knowledge.
The variety of discussed subjects and creative project ideas make the book a perfect choice for aspiring coders thinking where to apply their growing skills.
"This is an excellent book for readers who want to deepen their programming skills. It uses a low-threshold, no-ceiling approach to programming, offering the reader a plethora of practical projects that spark curiosity and demonstrate the versatile contexts of application where refined programming abilities can be applied."
-Calkin Suero Montero, Associate Professor, Uppsala University
"This book provides an enjoyable and thought-provoking way to build up your coding skills and explore simple yet fun virtual worlds. Packed with great content, it has something to offer to the reader of any level."
-Iskander Umarov, Game Director, Helium9 Games
1. A bit of Python 2. Motion and reflections 3. Gravity and rotation 4. Stochastic processes 5. Living things 6. Grid worlds 7. States and transitions