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    Making it HUGE in Video Games: Memoirs of Composer Chance Thomas

    Making it HUGE in Video Games by Thomas, Chance;

    Memoirs of Composer Chance Thomas

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    A termék adatai:

    • Kiadás sorszáma 1
    • Kiadó CRC Press
    • Megjelenés dátuma 2023. október 24.

    • ISBN 9781032058146
    • Kötéstípus Keménykötés
    • Terjedelem338 oldal
    • Méret 234x156 mm
    • Súly 712 g
    • Nyelv angol
    • Illusztrációk 1 Illustrations, color; 1 Halftones, color; 2 Tables, black & white
    • 548

    Kategóriák

    Rövid leírás:

    This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world.

    Több

    Hosszú leírás:

    Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle-of-the-bell-curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry.


    This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world. Detailed personal accounts and instructive side bars carry readers across the jagged peaks and valleys of an absolutely achievable career in video games. World-famous IP?s get personal treatment here ? The Lord of the Rings, Marvel, Avatar, Dungeons & Dragons, Warhammer, DOTA 2, King Kong, The Settlers, and many more.


    Readers will discover unvarnished true stories about starting out, pitching and pursuing gigs, negotiating contracts, composing and producing scores, multinational corporations and personalities, funny anecdotes, daunting challenges, glorious successes, and instructive failures. Autobiographical details throughout provide intimate perspective, vibrant color, and inspiration. The book is written in a comfortable, conversational style.


    Think of this as a career guidebook wrapped around a personal retrospective; a professional how-to manual woven into a memoir.



    "As a lifelong Tolkien fan I was quite interested in the whole LOTR saga! And as a media composer and educator I appreciated the lessons to be drawn from both the successes and failures described in this memoir.


    This makes the book a valuable read, filled with transferable lessons for those interested in the ever-evolving world of video game scoring and how to pursue a sustainable, achievable career in this field.


    -Alison Plante, Professor of Screen Scoring, Berklee College of Music.



    "If only I could have read something like this when I was a student! Chance is giving us a real life, under the hood, behind the scenes look at what it means to be a professional composer. The writing is informal and conversational; full of great experiences and stories.


    It feels like I'm sitting back listening to an informative podcast interview or a TED talk. I'll be recommending this to all my composition students!"


    -Dr. Benjamin Taylor, Jacobs School of Music, Indiana University, Composition Academy Program Director



    "The entire book holds useful information for a student interested in the industry, riveting stories for fans wanting to know the inside scoop about their favorite soundtracks, and even those in the industry who want to learn more about a recently retired colleague. "


    -Dr. Matthew Thompson, Asst. Professor of Music at University of Michigan

    Több

    Tartalomjegyzék:

    Introduction


    Acknowledgements


     


    Chapter 01.  Music Degree... What Now?


    Chapter 02.  Quest for Glory and Grammy Awards


    Chapter 03.  The Lord of the Rings, Part One


    Chapter 04.  King Kong


    Chapter 05.  Left Behind


    Chapter 06.  Academy Award


    Chapter 07.  The Lord of the Rings, Part Two


    Chapter 08.  EA Games


    Chapter 09.  Avatar


    Chapter 10.  GDC, GANG, and GSC


    Chapter 11.  Warcraft and Other Peripheral Life Savers


    Chapter 12.  DOTA 2


    Chapter 13.  Faeria and Roguebook


    Chapter 14.  Might & Magic and Combat of Giants


    Chapter 15.  Rise and Fall of HUGEsound


    Chapter 16.  Warhammer


    Chapter 17.  Swinging For The Fences


    Chapter 18.  Avatar 2


    Chapter 19.  The Settlers


    Chapter 20.  Church Music


    Chapter 21.  Securing the Future

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    Making it HUGE in Video Games: Memoirs of Composer Chance Thomas

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    Thomas, Chance;

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