ISBN13: | 9781032416939 |
ISBN10: | 1032416939 |
Kötéstípus: | Keménykötés |
Terjedelem: | 310 oldal |
Méret: | 234x156 mm |
Nyelv: | angol |
Illusztrációk: | 63 Illustrations, black & white; 52 Halftones, black & white; 11 Line drawings, black & white; 35 Tables, black & white |
700 |
Technológia
Pedagógia általában
Nevelési módszerek és gyógypedagógia
További könyvek a pedagógia területén
Technológia (karitatív célú kampány)
Pedagógia általában (karitatív célú kampány)
Nevelési módszerek és gyógypedagógia (karitatív célú kampány)
További könyvek a pedagógia területén (karitatív célú kampány)
Designing Learning with Digital Technologies
GBP 130.00
Kattintson ide a feliratkozáshoz
This book draws out the educational implications of digital technologies in teaching and learning through a discussion of their multimodal features and a reflection on the ways they can be used in the designs for learning.
This book offers a multimodal perspective on how to design meaningful learning experiences with digital technologies.
Digital education is of increasing importance in today?s digital society and the editors bring together international thought-leaders and well-established academics across geographical regions to explore the topic. The book addresses the need to design learning with digital technologies, especially in a post-pandemic environment where blended learning has become ubiquitous. The book is organised around five themes: designing learning, digital learning designs, digital learning with embodied teaching, digital learning interactions, and digital multimodal literacies. The chapters focus on digital technologies as multimodal semiotic resources and the educational implication of each theme is drawn out from illustrative cases across contexts of learning.
Essential reading for researchers and postgraduate students, this book offers state-of-the-art thinking on how educators can design new learning experiences for students through the meaningful and effective use of digital technologies.
PART I DESIGNING LEARNING 1. Learning with technologies in the digital age: Now and the future 2. Designs for learning in the digital age: Towards a new understanding of knowledge representations and cultures of recognition in digitised learning environments PART II DIGITAL LEARNING DESIGNS 3. The multimodal community of inquiry: A framework for evaluating online learning environments in higher education 4. Reflections on the design of heutagogical learning in online higher education modules 5. Designing learning with tools for monitoring metasemiotic awareness PART III DIGITAL LEARNING WITH EMBODIED TEACHING 6. The repurposing of gaze in video-mediated spaces: Implications for designing learning 7. Genre, pedagogy, and the multimodal design of online teaching videos: The case of English language teaching micro-lectures 8. A multimodal analysis of phrasal verbs in OpenCourseWare lecture video clips: Insights for listening comprehension in English language teaching PART IV DIGITAL LEARNING INTERACTIONS 9. Asynchronous video discussions in online communities: A new perspective from multimodality in FL learning 10. Designing multimodal learning for developing multilingual undergraduate students? communication competences in English: A case study 11. Designing for collaborative critical reading online with WiREAD+ PART IV DIGITAL MULTIMODAL LITERACIES 12. Exploring the multimodal genre of online video game reviews: Research and pedagogical implications for ESP 13. Developing a pedagogic metalanguage for primary students? learning and engagement with hypermedia 14. Tracing semiotic choices in ?new writing? ? the role of guidance in students? work with semiotic technologies