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  • Computer Technology for Textiles and Apparel

    Computer Technology for Textiles and Apparel by Hu, Jinlian;

    Sorozatcím: Woodhead Publishing Series in Textiles;

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    A termék adatai:

    • Kiadó Elsevier Science
    • Megjelenés dátuma 2016. augusztus 19.

    • ISBN 9780081017036
    • Kötéstípus Puhakötés
    • Terjedelem392 oldal
    • Méret 233x155 mm
    • Súly 550 g
    • Nyelv angol
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    Hosszú leírás:

    Computer technology has transformed textiles from their design through to their manufacture and has contributed to significant advances in the textile industry. Computer technology for textiles and apparel provides an overview of these innovative developments for a wide range of applications, covering topics including structure and defect analysis, modelling and simulation, and apparel design.

    The book is divided into three parts. Part one provides a review of different computer-based technologies suitable for textile materials, and includes chapters on computer technology for yarn and fabric structure analysis, defect analysis and measurement. Chapters in part two discuss modelling and simulation principles of fibres, yarns, textiles and garments, while part three concludes with a review of computer-based technologies specific to apparel and apparel design, with themes ranging from 3D body scanning to the teaching of computer-aided design to fashion students.

    With its distinguished editor and international team of expert contributors, Computer technology for textiles and apparel is an invaluable tool for a wide range of people involved in the textile industry, from designers and manufacturers to fibre scientists and quality inspectors.

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    Woodhead Publishing Series in Textiles

    Introduction

    Part I: Computer-based technology for textile materials

    Chapter 1: Digital technology for yarn structure and appearance analysis

    Abstract:

    1.1 Introduction

    1.2 Measurement of yarn evenness

    1.3 Analysis of yarn hairiness

    1.4 Measurement of yarn twist

    1.5 Recognition of yarn snarl

    1.6 Analysis of yarn blend

    1.7 Grading of yarn appearance

    1.8 Future trends

    1.9 Conclusions

    1.10 Acknowledgement

    Chapter 2: Digital-based technology for fabric structure analysis

    Abstract:

    2.1 Introduction

    2.2 Background and literature review

    2.3 The digital system for weave pattern recognition

    2.4 Theoretical background for weave pattern analysis

    2.5 Methodology for active grid model (AGM) construction and weave pattern extraction

    2.6 Conclusions

    Chapter 3: Computer vision-based fabric defect analysis and measurement

    Abstract:

    3.1 Introduction

    3.2 Fabric inspection for quality assurance

    3.3 Fabric defect detection methods

    3.4 Fabric defect classification

    3.5 Fabric properties and color measurement using image analysis

    3.6 Conclusions and future trends

    3.7 Acknowledgments

    Part II: Modelling and simulation of textiles and garments

    Chapter 4: Key techniques for 3D garment design

    Abstract:

    4.1 Introduction

    4.2 Sketch-based garment design

    4.3 Surface flattening for virtual garments

    4.4 Online garment-shopping system: problems and solutions

    4.5 Challenges and future trends

    4.6 Sources of further information

    Chapter 5: Modelling and simulation of fibrous yarn materials

    Abstract:

    5.1 Introduction

    5.2 Modelling and simulation of yarns

    5.3 Weave modelling

    5.4 Geometrical modelling of woven fabrics

    5.5 Finite element (FE) modelling of woven fabrics

    5.6 Future development of textile modelling

    5.7 Acknowledgements

    Chapter 6: Digital technology and modeling for fabric structures

    Abstract:

    6.1 Introduction

    6.2 Background on woven fabric structure

    6.3 Fabric geometry structure models

    6.4 Fabric weave pattern

    6.5 Description and classification of regular patterns

    6.6 Description and classification of irregular patterns

    6.7 Weave pattern and fabric geometry surface appearance

    6.8 Experimental pattern analysis

    6.9 Methodology

    6.10 Results and discussion

    6.11 Acknowledgment

    Chapter 7: Modeling ballistic impact on textile materials

    Abstract:

    7.1 Introduction

    7.2 Computational aspects

    7.3 Numerical modeling of single and multiple layer fabric

    7.4 Conclusions

    Chapter 8: Modeling and simulation techniques for garments

    Abstract:

    8.1 Introduction

    8.2 Model development

    8.3 Computer graphics techniques for garment structure and appearance

    8.4 Rendering of garment appearance and model demonstration for garments

    8.5 Considerations for real-time applications

    8.6 Advanced modeling techniques

    8.7 Future developments in simulating garment materials

    8.8 Conclusions and sources of further information and advice

    Part III: Computer-based technology for apparel

    Chapter 9: Human interaction with computers and its use in the textile apparel industry

    Abstract:

    9.1 Introduction

    9.2 Principles of human computer interaction (HCI)

    9.3 Methods for improving human interaction with computers for textile purposes

    9.4 Future trends

    9.5 Conclusions

    9.6 Acknowledgment

    Chapter 10: 3D body scanning: Generation Y body perception and virtual visualization

    Abstract:

    10.1 Introduction

    10.2 Literature review

    10.3 Methodology

    10.4 Results and findings

    10.5 Conclusions and recommendations

    10.6 Limitations

    10.7 Future studies

    Chapter 11: Computer technology from a textile designerï¿1⁄2?Ts perspective

    Abstract:

    11.1 Introduction

    11.2 Role of computer technology in textile design

    11.3 Main computer technologies in textile design

    11.4 Benefits and limitations of computers for textile design

    11.5 Future trends

    Chapter 12: Digital printing technology for textiles and apparel

    Abstract:

    12.1 Introduction

    12.2 Review of digital printing technology

    12.3 Global developments in digital printing technology

    12.4 Colour technology and colour management

    12.5 Three stages of computing for digital printing

    12.6 Future trends

    12.7 Conclusions

    12.9 Acknowledgements

    Chapter 13: Approaches to teaching computer-aided design (CAD) to fashion and textiles students

    Abstract:

    13.1 Introduction

    13.2 Review of approaches to teaching computer-aided design (CAD)

    13.3 Challenges presented by each approach

    13.4 Case study

    13.5 Areas for improvement in teaching computer-aided design (CAD)

    13.6 Conclusions

    Chapter 14: Three-dimensional (3D) technologies for apparel and textile design

    Abstract:

    14.1 Introduction

    14.2 Applications of three-dimensional (3D) human body modeling

    14.3 Technologies of human body modeling in three dimensions (3D)

    14.4 Development of the body surface

    14.5 Animation

    14.6 Generic vs individualized body models

    14.7 Virtual try-on technologies

    14.8 Conclusions

    Chapter 15: Integrated digital processes for design and development of apparel

    Abstract:

    15.1 Introduction

    15.2 Conventional design, development and production processes for apparel

    15.3 Simultaneous design of textile and garment utilizing digital technology

    15.4 Integrated processes in practice

    15.5 Role of computer-aided design (CAD) and visualization technologies in integrated textile product design

    15.6 The future of integrated digital apparel design and development processes

    15.7 Conclusions

    15.8 Sources of further information

    Index

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