
Usability Engineering
Scenario-Based Development of Human-Computer Interaction
Series: Interactive Technologies;
- Publisher's listprice EUR 69.95
-
The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 20% (cc. 5 934 Ft off)
- Discounted price 23 738 Ft (22 607 Ft + 5% VAT)
Subcribe now and take benefit of a favourable price.
Subscribe
29 672 Ft
Availability
printed on demand
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Publisher Morgan Kaufmann
- Date of Publication 20 October 2001
- ISBN 9781558607125
- Binding Hardback
- No. of pages448 pages
- Size 234x187 mm
- Weight 1200 g
- Language English
- Illustrations w. figs. 0
Categories
Long description:
You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product?
Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product.
Table of Contents:
ForewardPrefaceColor Plates Following PageChapter 1 - Scenario-Based Usability EngineeringChapter 2 - Analyzing RequirementsChapter 3 - Activity DesignChapter 4 - Information DesignChapter 5 - Interaction DesignChapter 6 - PrototypingChapter 7 - Usability EvaluationChapter 8 - User DocumentationChapter 9 - Emerging Paradigms for User InteractionChapter 10 - Usability Engineering in PracticeAppendix - Inferential StatisticsGlossaryReferencesFigure CreditsIndex
More