
The 100 Greatest Console Video Games
1988â1998
- Publisher's listprice GBP 36.99
-
The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 10% (cc. 1 872 Ft off)
- Discounted price 16 848 Ft (16 046 Ft + 5% VAT)
18 720 Ft
Availability
Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
Why don't you give exact delivery time?
Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Publisher Schiffer
- Date of Publication 29 January 2023
- ISBN 9780764364327
- Binding Hardback
- No. of pages272 pages
- Size 260x175 mm
- Weight 971 g
- Language English
- Illustrations illus 483
Categories
Short description:
The best of the best in gaming from a single decade: 1988?Çô1998!
MoreLong description:
The absolute greatest games from an incredible decade of gaming, 1988â 1998, plus game-development history, insider commentary and key gaming details. The ten-year period from 1988-1998 is incredibly crucial in the world of gaming. It was during this time that the NES reached its zenith with such titles as Contra and Super Mario Bros. 3, the Sega Genesis blew everyone away with Sonic the Hedgehog, the Super Nintendo released to critical acclaim, the Sony PlayStation took video games to the next level, and the Nintendo 64 broke new ground with 3-D Mario and Zelda. In this follow-up to The 100 Greatest Console Video Games: 1977â 1987, this book covers the games of that era in great detail. Each game is profiled in an in-depth essay that includes history, development info, nostalgic stories, and much more. The author wrote more than a dozen of the essays, with other writers and industry notables contributing essays on their favorite games, as well. Book highlights include: