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  • Security and Privacy in Communication Networks: 21st EAI International Conference, SecureComm 2025, Xiangtan, China, July 4–6, 2025, Proceedings, Part IV

    Security and Privacy in Communication Networks by Liang, Wei; Kung, Sun-Yuan; Qiu, Meikang;

    21st EAI International Conference, SecureComm 2025, Xiangtan, China, July 4–6, 2025, Proceedings, Part IV

    Series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering;

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      • Publisher's listprice EUR 96.29
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    Long description:

    "

    This four-volume set LNISCT 687-690 constitutes the proceedings of the 21st EAI International Conference on Security and Privacy in Communication Networks, SecureComm 2025, held in Xiangtan, China, during July 4 - 6, 2025.

    The 119 full papers included in these volumes were carefully reviewed and selected from 341 submissions. They are organized in the following topical sections:

    Part I: Distributed and Network Security; ML/AI Security.

    Part II: ML/AI Security; CyberSecurity.

    Part III: CyberSecurity; Cryptography and Authentication.

    Part IV: Cryptography and Authentication; Security and Optimization.

    "

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    Table of Contents:

    .- Cryptography and Authentication.

    .- Optimized Entanglement Routing for Enhanced Quantum Key Distribution Performance in Quantum Networks.

    .- Att-SFI: Attestable software sandboxing with control flow integrity.

    .- A Blockchain-based Four-factor Authentication and Key Agreement Protocol for Wireless Medical Sensor Networks.

    .- A Re-authentication Scheme based on Blockchain and Reinforcement Learning.

    .- Security and Optimization.

    .- A Hybrid Adaptive Large Neighborhood Search for Secure and Efficient Single School Routing Problem.

    .- A Loop Elimination Method Based on Vector DSP Processor with Immediate Addressing Incorporation.

    .- A Maximizing Duty-Cycle network Lifetime Cooperative Routing algorithm in a Smart Community Scenario.

    .- A Safety-Optimized Two-Stage Algorithm for Rural School Bus Route Planning with Heterogeneous Fleets and Mixed Loads.

    .- An Energy-Aware Scheduling Algorithm for Multi-period Parallel Applications on Heterogeneous Systems.

    .- DF TransNet: Dual-channel Fusion Transformer for Image Deraining.

    .- DRLPO: A Deep Reinforcement Learning Distributed Partial Offloading Scheme for Fog Computing Networks.

    .- BMI: A Bidirectional Spatio-Temporal Selective State Space Model for Data Imputation.

    .- Multi-Dimensional Cost-Driven LDSP Instruction Scheduling Optimization.

    .- More Bang for Your Buck: Gaining Collateral Benefit from Partial ROV Deployment.

    .- On Analyzing SSO Permissions Across Web and Android Platforms.

    .- Replication-Based Fault-Tolerant Scheduling Algorithm for Heterogeneous Real-Time Systems.

    .- Research on Mixed-precision Optimization Compilation Methods for Loop Programs.

    .- ReForGe: A Fusion Model with Recursive Feature Engineering for PdM of Aircraft Engines.

    .- Real-World Image Dehazing via Degradation Modeling, Spectral-Spatial Fusion, and Prior Guidance.

    .- The Decision of Monotonic Automata.

    .- A Self-adaptive Moving Target Defense Decision-making Method Based on Bounded-rationality Supermodular Games.

    .- Investigating How Trading Patterns and Twitter Impact the CryptoPunks NFT Market.

    .- A Cyber Threat Intelligence Entity Relation ExtractionMethod Based on Improved OneRel Model.

    .- Dependency Tree-based Multi-Task Learning for Extracting Process Models in Safety Management.

    .- Joint Beamforming and Reflection Design for Physical Layer Security in RIS-Assisted Integrated Sensing and Communication Systems.

    .- OptiGame: Game-Theoretic Enhancements for Optimistic Rollups through Bayesian Strategies.

    .- CCGCRN: Cluster and Completion Graph Convolution Recurrent Network for Incomplete Traffic Flow Forecasting.

    .- AquaCrossNet: An Underwater Cross-Granularity Complementary Segmentation Network.

    .- When VR is Not Just for Gaming: Unmasking GPU Resource Misuse on VR Headset.

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