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  • Roll for Adventure – Tabletop Roleplaying Adventures for Your School or Public Library: Tabletop Roleplaying Adventures for Your School or Public Library

    Roll for Adventure – Tabletop Roleplaying Adventures for Your School or Public Library by Maxwell, Lucas;

    Tabletop Roleplaying Adventures for Your School or Public Library

      • GET 10% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 34.00
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        16 243 Ft (15 470 Ft + 5% VAT)
      • Discount 10% (cc. 1 624 Ft off)
      • Discounted price 14 619 Ft (13 923 Ft + 5% VAT)

    16 243 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher John Wiley & Sons
    • Date of Publication 19 September 2025

    • ISBN 9781783307401
    • Binding Paperback
    • No. of pages112 pages
    • Size 229x152x10 mm
    • Weight 172 g
    • Language English
    • 688

    Categories

    Long description:

    In this highly-anticipated sequel to Let's Roll, Maxwell takes a closer look into the game of Dungeons & Dragons. It will enable readers to start their adventures with confidence and fun, acting as a guide for aspiring Dungeon Masters. Focusing on 'Plug & Play' D&D sessions, this book includes

    • practical tips for first-time Game Masters and new players;
    • lists of magic items and non-player characters, including their motivations and occupations;
    • examples of safety tools to allow players to stay safe; and
    • ideas on how to establish roleplaying sessions and festivals in your school.

    It will also contain five short tabletop roleplaying adventures to enable first-time Game Masters to start playing right away!

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