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    Physically-Based Modeling for Computer Graphics: A Structured Approach

    Physically-Based Modeling for Computer Graphics by Barzel, Ronen; Barr, Alan H.;

    A Structured Approach

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      • Publisher's listprice EUR 54.95
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        21 463 Ft (20 441 Ft + 5% VAT)
      • Discount 10% (cc. 2 146 Ft off)
      • Discounted price 19 317 Ft (18 397 Ft + 5% VAT)

    21 463 Ft

    Availability

    Out of print

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher Elsevier Science
    • Date of Publication 11 November 1992

    • ISBN 9780120798803
    • Binding Hardback
    • No. of pages334 pages
    • Size 241x156 mm
    • Weight 640 g
    • Language English
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    Long description:

    Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models.

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    Table of Contents:

    "Introduction: Overview. Overview of ""Physically Based Modeling"". Structured Modeling: Concepts: A Structured Analysis of Modeling. Structured Physically-Based Modeling. Structured Mathematical Modeling: Principles of Structured Mathematical Modeling. Mathematical ""Modules"". Structured Naming Strategies. Mathematical ""State Spaces"". Identifiers (Ids), Indexed Sets, And Trees. Structured Modeling: Computer Graphics Programming: Principles for Program Structured. Programming Techniques for Structured Modeling. Physically Based Models: Mathematical Library: ""Coordinate Systems"" Package. Kinematic Rigid Bodies Package. Rigid-Bodies Model. Physically Based Models: Computer Models: Library of Computer Models. Bicycle Gear Train: Structured Model. Structured Modeling Examples (Applied to Real Problems). Conclusion and Appendices: Conclusion. Bibliography.
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