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  • Mic It!: Microphones, Microphone Techniques, and Their Impact on the Final Mix

    Mic It! by Corbett, Ian;

    Microphones, Microphone Techniques, and Their Impact on the Final Mix

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 39.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        19 105 Ft (18 195 Ft + 5% VAT)
      • Discount 20% (cc. 3 821 Ft off)
      • Discounted price 15 284 Ft (14 556 Ft + 5% VAT)

    19 105 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 2, New edition
    • Publisher Routledge
    • Date of Publication 30 December 2020

    • ISBN 9780367470364
    • Binding Paperback
    • No. of pages440 pages
    • Size 254x178 mm
    • Weight 810 g
    • Language English
    • Illustrations 185 Illustrations, black & white; 84 Halftones, black & white; 101 Line drawings, black & white
    • 125

    Categories

    Short description:

    Capture great sound in the first place and spend less time "fixing it in the mix" with Ian Corbett’s Mic It! With this expanded second edition, you’ll understand essential audio concepts as they relate to microphones and mic techniques and learn how to apply them to your recording situation.

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    Long description:

    Capture great sound in the first place and spend less time "fixing it in the mix" with Ian Corbett’s Mic It! With this updated and expanded second edition, you’ll quickly understand essential audio concepts as they relate to microphones and mic techniques and learn how to apply them to your recording situation. Mic It! gives you the background to explore, discover, and design your own solutions, enabling you to record great source tracks that can be developed into anything from ultra-clean mixes to massive, organic soundscapes.



    Beginning with essential audio theory and a discussion of the desirable characteristics of "good sound", Mic It! covers microphones, mono and stereo mic techniques, the effect of the recording space or room, and large classical and jazz ensemble recording. This second edition also features new chapters on immersive audio, immersive recording concepts, drum tuning, and recording techniques for audio for video. Mic It! provides in-depth information on how different mic techniques can be used, modified, and fine-tuned to capture not only the best sound, but the best sound for the mix, as well as how to approach and set up the recording session, prepare for mixing, and avoid common recording and mixing mistakes.



    • Train your ears with practical audio examples on the companion website.


    • Develop and test your knowledge as you learn, with concise, applicable exercises and examples that cover the concepts presented.


    • Record the best sound possible in any situation with Mic It!



    Corbett’s expert advice ranges from vital knowledge no novice should be without, to advanced techniques that more experienced engineers can explore to benefit and vary the sound of their recordings. Whether you only ever buy one microphone, are equipping a studio on a budget, or have a vast selection of great mics to use, with Mic It! you’ll learn how to make the most of the tools you have.


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    Table of Contents:

    Chapter 1: Audio Basics


    1.1 It’s Not Always About the Gear!


    1.2 What is Sound?


    1.3 The Decibel (dB)


    1.4 Power Relationships


    1.5 Decibel Scales


    1.6 Dynamic Range


    1.7 Signal-To-Noise Ratio


    1.8 Frequency vs Pitch


    1.9 Frequency Response


    1.10 Waveforms, Fundamentals, and Harmonics


    1.11 Wavelength, Velocity, Phase


    1.12 Amplitude Summation and Comb Filtering


    1.13 Human Hearing


    1.14 Signal Flow and Audio Level Standards


    1.15 Gain Structure and Recording Levels


    1.16 Analog Audio Connectors


    1.17 Digital Audio Connectors


    1.18 Digital Audio Basics



    Chapter 2: "Good Sound"


    2.1 Recognizing Good Sound


    2.2 Sound Reproduction Formats


    2.3 Monitoring Options – Loudspeakers, Headphones, and Earbuds


    2.4 Mono Compatibility


    2.5 Compressed Audio Formats


    2.6 Dynamic Range


    2.7 What About Distortion?


    2.8 What Is a Good Recording?


    2.9 Accuracy


    2.10 Non-Natural Sounds and Balances


    2.11 What Are the Elements of a Good Mix?


    2.12 Frequency Balance


    2.13 Clarity and Intelligibility


    2.14 The Stereo Image


    2.15 Focus and Amplitude Balance


    2.16 Processing and Effects


    2.17 Musical Arrangement and Song Structure


    2.18 Making a Great Record



    Chapter 3: About Microphones, Part 1…


    3.1 The Microphone


    3.2 End Address or Side Address?


    3.3 Directionality and Pick-Up Patterns


    3.4 Dynamic Microphones


    3.5 Condenser (Capacitor) Microphones


    3.6 Single vs Dual Diaphragm Microphones


    3.7 Pressure and Pressure Gradient Transducers


    3.8 Ribbon Microphones


    3.9 Tube (Valve) Microphones


    3.10 Stereo Microphones


    3.11 Virtual Microphones


    3.12 Other Microphone Technologies



    Chapter 4: About Microphones, Part 2…


    4.1 Phantom Power


    4.2 Proximity Effect


    4.3 Frequency Response


    4.4 Off-Axis Response


    4.5 Flat Microphones vs Vocal Microphones


    4.6 Low Frequency Response


    4.7 Low Cut Filters


    4.8 Low Frequency Instrument Microphones


    4.9 Sensitivity


    4.10 Self-Noise and Equivalent Noise Rating (ENR)


    4.11 Signal-to-Noise Ratio


    4.12 Pads


    4.13 Maximum SPL


    4.14 Dynamic Range


    4.15 Transient Response


    4.16 Pop Filters, Windscreens, and Dead Cats


    4.17 Shock Mounts


    4.18 Mic Preamps


    4.19 What Mic to Use?


    4.20 There’s More to It Than Specifications!



    Chapter 5: EQ Basics


    5.1 What Is EQ?


    5.2 Last Resort, and Creative Mix Tool


    5.3 Can You EQ Spill?


    5.4 EQ Filters


    5.5 Analog vs Digital EQ


    5.6 Additive vs Subtractive EQ


    5.7 The Fewer Filters the Better


    5.8 How Much to EQ?


    5.9 When to EQ?


    5.10 Golden Rules of EQ



    Chapter 6: Stereo Imaging


    6.1 The Stereo Soundstage


    6.2 How to Listen


    6.3 Phantom and Discrete Images


    6.4 Image Width


    6.5 Beyond the Loudspeakers


    6.6 Depth Concepts


    6.7 The Illusion of Height


    6.8 Static and Dynamic Panning


    6.9 Image Symmetry


    6.10 Use All of the Soundstage!


    6.11 Reality vs Recording



    Chapter 7: Stereo Microphone Arrays


    7.1 Microphone Arrays


    7.2 XY Coincident Pair Techniques


    7.3 Blumlein Pair Technique


    7.4 Near-Coincident Pair Techniques


    7.5 Spaced Pair (AB) Techniques


    7.6 MS (Middle-Side) Techniques


    7.7 The Decca Tree


    7.8 Binaural and Baffle Techniques



    Chapter 8: Immersive Audio


    8.1 Surround and Immersive Audio


    8.2 Channel Panning and Object Based Audio


    8.3 The New Challenges of Immersive Audio


    8.4 Channel Based Microphone Techniques


    8.5 Binaural Techniques


    8.6 Introducing Ambisonics…



    Chapter 9: The Effect of Microphone Position


    9.1 Art and Science


    9.2 Distance and Tonal Qualities


    9.3 "Zoom Factor"


    9.4 Off-Axis Response


    9.5 Direct vs Reflected Sound


    9.6 Comb Filtering Problems


    9.7 Floor Reflections – the Good, the Bad, and Boundary Mics


    9.8 Stereo Arrays and Distance


    9.9 Spill – Enemy or Creative Tool?


    9.10 Mic Position Practicalities


    9.11 Multi-Miking


    9.12 Experimentation and Exploration


    9.13 Practical Tips to Help Set Mic Position



    Chapter 10: The Recording Room


    10.1 Room Sound


    10.2 Live Rooms


    10.3 Dead Rooms


    10.4 Room Size


    10.5 Cubic Airspace


    10.6 Standing Waves and Resonant Frequencies


    10.7 Flutter Echo


    10.8 Microphone Directionality and Room Considerations


    10.9 Room Shape


    10.10 Absorption


    10.11 Diffusion


    10.12 The Purpose of the Room


    10.13 The Single Room Home Studio


    10.14 Acoustical "Home Remedies"


    10.15 Monitor Calibration Software?



    Chapter 11: Recording Vocals


    11.1 Is it Really About the Mic?


    11.2 Getting "the" Performance


    11.3 Vocal Tracking Methods


    11.4 Miking Individuals


    11.5 Voice and Acoustic Guitar


    11.6 Small Vocal Groups


    11.7 Larger Contemporary Vocal Groups


    11.8 Gang Vocals


    11.9 Vocal Recording Tips


    11.10 Vocal EQ Frequencies



    Chapter 12: Drum Miking


    12.1 What Kind of Sound Does the Project Call For?


    12.2 How Many Mics Do You Really Need?


    12.3 Kick Drums


    12.4 Snare Drums


    12.5 Hi-Hats


    12.6 Tom Toms


    12.7 Cymbals and Overheads


    12.8 Room Mics


    12.9 Rock Drums vs Acoustic Jazz Drums


    12.10 Drum EQ Frequencies



    Chapter 13: Drum Tuning


    13.1 Why Learn to Tune Drums?


    13.2 Fundamental vs Lug Frequencies


    13.3 Drums and Tuning Concepts


    13.4 Kick Drum Tuning


    13.5 Snare Drum Tuning


    13.6 Tom Tom Tuning


    13.7 Fixing Rings and Resonances


    13.8 Tuning Devices and Apps



    Chapter 14: Guitars, Basses, and Keyboards


    14.1 The Role of the Rhythm Section


    14.2 Electric Guitar


    14.3 Creative Comb Filtering


    14.4 Direct Boxes


    14.5 Reamping


    14.6 Amp and Pedal Simulation


    14.7 Electric Bass


    14.8 More on Guitar and Bass Cabs


    14.9 Acoustic (Upright) Bass


    14.10 Acoustic Guitar


    14.11 Grand Piano


    14.12 Upright Piano


    14.13 Electric Keyboards and Synthesizers


    14.14 Leslie Speakers and the Hammond Organ


    14.15 Accordions


    14.16 EQ Frequencies



    Chapter 15: Strings, Winds, Brass, and Percussion


    15.1 Orchestral String Instruments


    15.2 Horn Section Instruments


    15.3 Other Wind and String Instruments


    15.4 Percussion Instruments


    15.5 EQ Frequencies



    Chapter 16: Setting Up the Studio


    16.1 The Three or Seven P’s


    16.2 Bands – Small Room Recording


    16.3 Bands – Large Room Recording


    16.4 Iso-Rooms and Multi-Room Studios


    16.5 Gobos and Sound Barriers


    16.6 Drum Rooms and Drum Screens


    16.7 String Sections


    16.8 Horn Sections



    Chapter 17: Miking Large Ensembles


    17.1 Orchestras and Large Instrumental Ensembles


    17.2 Main Arrays


    17.3 Outriggers


    17.4 Woodwind Mics


    17.5 Natural Reverb and Room Acoustics


    17.6 Audience Mics


    17.7 Spot Mics


    17.8 To Time Align or Not to Time Align?


    17.9 Artificial Reverb


    17.10 The Hollywood Sound


    17.11 Large Choirs


    17.12 Jazz Big Bands – Concert Seating


    17.13 Jazz Big Bands – Studio Isolation Seating



    Chapter 18: Putting It All Together


    18.1 Recording for the Mix


    18.2 Ear Candy


    18.3 Pre-Production


    18.4 The Pre-Mix


    18.5 The Headphone Mix


    18.6 Click Tracks


    18.7 Knowing the Song


    18.8 Don’t Give Everything Away at Once


    18.9 Correct Problems Early (But Know When to Let Them Go)


    18.10 Fixing Dull or Small Sounding Tracks


    18.11 "Polishing a Turd"


    18.12 Exploration and Experimentation



    Chapter 19: Audio for Video


    19.1 Why Audio for Video?


    19.2 Types of Audio


    19.3 Recording Systems


    19.4 Synchronization


    19.5 Shotgun Microphones


    19.6 Blimps


    19.7 Boompoles and Pistol Grips


    19.8 Lavalier Microphones


    19.9 Voice-Overs and Dialog Replacement


    19.10 Isolation and Restoration Software


    19.11 Sound Effect Recording



    Chapter 20: Tips From the Professionals…


    20.1 To Conclude…


    20.2 Lenise Bent


    20.3 David V. R. Bowles


    20.4 Joel Hamilton


    20.5 Kerry-Anne Kubisa


    20.6 Wes "Wesonator" Maebe


    20.7 Matt Ross-Spang


    20.8 Mark Rubel


    20.9 Catherine Vericolli


    20.10 Paul "Willie Green" Womack

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