
Mathematics of Tabletop Games
Series: AK Peters/CRC Recreational Mathematics Series;
- Publisher's listprice GBP 24.99
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The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.
- Discount 10% (cc. 1 265 Ft off)
- Discounted price 11 383 Ft (10 841 Ft + 5% VAT)
12 647 Ft
Availability
Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
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Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number 1
- Publisher A K Peters
- Date of Publication 24 July 2024
- ISBN 9781032468525
- Binding Paperback
- No. of pages208 pages
- Size 234x156 mm
- Weight 360 g
- Language English
- Illustrations 106 Illustrations, black & white; 23 Halftones, black & white; 83 Line drawings, black & white; 15 Tables, color 631
Categories
Short description:
This book provides a bridge between mathematics and hobby tabletop gaming. Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.
MoreLong description:
Mathematics of Tabletop Games provides a bridge between mathematics and hobby tabletop gaming. Instead of focusing on games mathematicians play, such as nim and chomp, this book starts with the tabletop games played by avid gamers and hopes to address the question: which field of mathematics concerns itself with this situation?
Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.
Features
- Presents an entry-level exposition of interesting mathematical concepts that are not commonly taught outside of upper-level mathematics courses
- Acts as a resource for mathematics instructors who wish to provide new examples of standard mathematical concepts
- Features material that may help game designers and developers make design decisions about game mechanisms
- Provides working Python code that can be used to solve common questions about games
- Covers a broad range of mathematical topics that could be used as survey material for undergraduates curious about mathematics.
?A seminal and groundbreaking study that will of be particular interest to gamers wanting an introduction to the mathematics behind their gaming pastime pursuits, "Mathematics of Tabletop Games" by mathematician and educator Aaron Montgomery is especially and unreservedly recommended for personal, professional, and college/university library Recreational Mathematics collections.?
?Midwest Book Review
MoreTable of Contents:
1. Combinatorics. 2. Geometry. 3. Group Theory. 4. Graph Theory. 5. Probability. 6. Game Theory. 7. Auctions. 8. Logic. 9. Number Theory.
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Mathematics of Tabletop Games
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