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  • Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development

    Implementing a Digital Asset Management System by Jacobsen, Jens; Schlenker, Tilman; Edwards, Lisa;

    For Animation, Computer Games, and Web Development

      • GET 10% OFF

      • Publisher's listprice GBP 78.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        35 663 Ft (33 965 Ft + 5% VAT)
      • Discount 10% (cc. 3 566 Ft off)
      • Discounted price 32 097 Ft (30 569 Ft + 5% VAT)

    32 097 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 27 September 2005

    • ISBN 9780240806655
    • Binding Paperback
    • No. of pages268 pages
    • Size 235x191 mm
    • Weight 500 g
    • Language English
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    Long description:

    Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions, including screenshots and prices, as well as a practical assessment of their suitability for different industries & project sizes.

    "It's certainly a challenging read, but one that's worth spending some brain power on if you're keen to create a successful computer-based production company. Getting into such a competitive market means doing some research, and for aspiring imageers this is a great first step." - Advanced Photoshop

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    Table of Contents:

    Preface; Introduction; What Can Asset Management Do for You?; Assess Your Individual Situation; Plan What You Need; Find the Right Solution; Implement the Solution; Success Stories; Appendix (Product Overview, Glossary, Further Reading & Links)

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