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  • Hypermedia Learning Environments: Instructional Design and Integration

    Hypermedia Learning Environments by Kommers, Piet A.M.; Grabinger, Scott; Dunlap, Joanna C.;

    Instructional Design and Integration

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      • Publisher's listprice GBP 22.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        11 635 Ft (11 081 Ft + 5% VAT)
      • Discount 20% (cc. 2 327 Ft off)
      • Discounted price 9 308 Ft (8 865 Ft + 5% VAT)

    11 635 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Short description:

    First Published in 1996. Routledge is an imprint of Taylor & Francis, an informa company.

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    Long description:

    Hypermedia and multimedia have penetrated the world of computer games, Internet, and CD-ROM based reference manuals. However, the fields of education, schooling, and training ask more specific benefits from them. This book provides practical approaches to transform these media into learning tools. Crucial helping steps include the migration from expository to exploratory learning strategies, the integration of collaborative learning practices in plenary and individualistic teaching styles, and the evolution from test-driven to experience-oriented training.

    This volume has three goals:
    * to discuss the concepts of hypermedia, multimedia, and hypertext and review pertinent research lines;
    * to provide guidelines and suggestions for developing multimedia applications; and
    * to place technology within a broader context of education and training through a discussion of rich environments for active learning (REALs).

    The book takes a developmental focus to helpf readers set up and manage the process of developing a multimedia application. It is not a technical or a how-to manual on working with video, sound, digitized graphics, or computer code. The text takes a unique approach to the idea of media-- viewing media as delivery systems: if video is called for, use it; if sound will help in an application, use it. The fundamental guidelines presented here are usually not media specific. Media works only within the strategies with which they are used.

    Aimed at practitioners--people who teach about or develop multimedia and hypermedia applications--this volume carefully examines the main components and issues in developing applications. It provides suggestions and heuristics for sound, fundamental design processes.

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    Table of Contents:

    Contents: Preface. Part I: Hypermedia and Multimedia Concepts. P.A.M. Kommers, Definitions. P.A.M. Kommers, Multimedia Environments. P.A.M. Kommers, Research on the Use of Hypermedia. Part II: Developing Hypermedia and Multimedia Applications. J.C. Dunlap, S. Grabinger, Nodes and Organization. S. Grabinger, J.C. Dunlap, Links. R. Marra, Human-Computer Interface Design. S. Grabinger, Screen Design. J.C. Dunlap, User Support Strategies. R. Marra, Evolution and Maintenance. M. Tessmer, Formative Evaluation. Part III: Rich Environments For Active Learning. S. Grabinger, J.C. Dunlap, Encourage Student Responsibility. J.C. Dunlap, S. Grabinger, Make Learning Meaningful. J.C. Dunlap, S. Grabinger, Active Knowledge Construction. T.A. Cyr, Learner Assessment. Index.

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