• Contact

  • Newsletter

  • About us

  • Delivery options

  • Prospero Book Market Podcast

  • How to Cheat in Maya 2012: Tools and Techniques for Character Animation

    How to Cheat in Maya 2012 by Luhta, Eric;

    Tools and Techniques for Character Animation

      • GET 10% OFF

      • Publisher's listprice GBP 41.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        18 958 Ft (18 055 Ft + 5% VAT)
      • Discount 10% (cc. 1 896 Ft off)
      • Discounted price 17 062 Ft (16 250 Ft + 5% VAT)

    17 062 Ft

    db

    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1
    • Publisher Routledge
    • Date of Publication 20 July 2011

    • ISBN 9780240816982
    • Binding Paperback
    • No. of pages320 pages
    • Size 246x189 mm
    • Weight 793 g
    • Language English
    • Illustrations 1000 Halftones, color
    • 0

    Categories

    Short description:

    Finally a Maya book for animators!  Maya is one of the top 2 software tools available today for animation with 600,000 registered users. Eric Luhta (professional animator) offers walk-throughs of battle-tested essential techniques that will save you time and frustration.  Revised for latest release of Maya, "How to Cheat in Maya" provides classic character animation techniques within a Maya framework.

    More

    Long description:

    The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.


    In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun.

    More

    Table of Contents:

    How to Cheat in Maya 2012 -


    Chapter 1 - Animation Principles in Maya


    Anticipation


    Overlap and Follow Through


    Squash and Stretch


    Staging (Cameras)


    Arcs


    Timing


    Ease In/Ease Out

    Chapter 2 - Splines
    All cheats revised for new interface


    Chapter 3 - Graph Editor


    All cheats revised for new interface


    Chapter 4 - Techniques


    smear frames


    bendy arms


    Possible material for tools added in Maya 20XX


    Chapter 5 - Constraints


    All cheats revised for new interface


    Chapter 6 - Gimbal Lock


    All cheats revised for new interface


    Chapter 7 - Cameras and Layout 


    In-depth cheats on cameras and staging, applicable to multi-shot dialog tests and short films


    cheats for new Camera Sequence tool


    Chapter 8 - Blocking


    New project for the chapter, so all cheats will be revised


    Chapter 9 - Cycles


    Shorter examples of walk and run cycles with new character


    Older walk cycle material will be put on the website


    Tips for personality walks


    Chapter 10 - Polishing


    New chapter project, all cheats revised


    Chapter 11 - Facial Animation


    New chapter project, all cheats revised


    Mouth shapes


    Eye shapes


    Chapter 12 - Animation Layers


    New chapter project, all cheats revised


    Chapter 12 from the first book is retired to the website

    More
    0