Games and War in Early Modern English Literature
From Shakespeare to Swift
Series: Cultures of Play;
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Product details:
- Edition number 1
- Publisher Routledge
- Date of Publication 1 December 2025
- ISBN 9781041180005
- Binding Paperback
- No. of pages206 pages
- Size 246x174 mm
- Language English 700
Categories
Short description:
The study adds a new focus on female letter writing, the formation of social networks, and the gender dynamics at play in the households and communities of early modern Florence and Tuscany.
MoreLong description:
This pioneering collection of nine original essays carves out a new conceptual path in the field by theorizing the ways in which the language of games and warfare inform and illuminate each other in the early modern cultural imagination. They consider how warfare and games are mapped onto each other in aesthetically and ideologically significant ways in the early modern plays, poetry or prose of William Shakespeare, Thomas Morton, John Milton, Margaret Cavendish, Aphra Behn, and Jonathan Swift, among others. Contributors interpret the terms 'war games' or 'games of war' broadly, freeing them to uncover the more complex and abstract interplay of war and games in the early modern mind, taking readers from the cockpits and clowns of Shakespearean drama, through the intriguing manuals of cryptographers and the ingenious literary wargames of Restoration women authors, to the witty but rancorous paper wars of the late seventeenth and early eighteenth centuries.
MoreTable of Contents:
Acknowledgements, The Interplay of Games and War in Early Modern English Literature: An Introduction, 'Can this cock-pit hold the vasty fields of France?' Cockfighting and the Representation of War in Shakespeare's Henry V, Game Over: Play and War in Shakespeare's Troilus and Cressida, Thomas Morton's Maypole: Revels, War Games, and Trans-Atlantic Conflict, Milton's Epic Games: War and Recreation in Paradise Lost, Ciphers and Gaming for Pleasure and War, Virtual Reality, Roleplay, and World Building in Margaret Cavendish's Literary War Games, Dice, Jesting, and the 'Pleasing Delusion' of War-Like Love in Aphra Behn's The Luckey Chance, War and Games in Swift's The Battle of the Books and Gulliver's Travels, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War, Notes on Contributors, Index
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