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    Essentials of Computer Architecture

    Essentials of Computer Architecture by Comer, Douglas;

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      • Publisher's listprice GBP 81.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        41 495 Ft (39 519 Ft + 5% VAT)
      • Discount 10% (cc. 4 150 Ft off)
      • Discounted price 37 345 Ft (35 567 Ft + 5% VAT)

    41 495 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Short description:

    Written from a programmer?s point of view, this book covers the three key aspects of architecture: processors, physical and virtual memories, and input-output (I/O) systems.

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    Long description:

    This easy-to-read textbook provides an introduction to computer architecture, focusing on the essential aspects of hardware that programmers need to know. Written from a programmer?s point of view, Essentials of Computer Architecture, Third Edition, covers the three key aspects of architecture: processors, physical and virtual memories, and input-output (I/O) systems.


    This third edition is updated in view of advances in the field. Most students only have experience with high-level programming languages, and almost no experience tinkering with electronics and hardware. As such, this text is revised to follow a top-down approach, moving from discussions on how a compiler transforms a source program into binary code and data, to explanations of how a computer represents data and code in binary.


    Additional chapters cover parallelism and data pipelining, assessing the performance of computer systems, and the important topic of power and energy consumption. Exclusive to this third edition, a new chapter explains multicore processors and how coherence hardware provides a consistent view of the values in memory even though each core has its own cache.


    Suitable for a one-semester undergraduate course, this clear, concise, and easy-to-read textbook offers an ideal introduction to computer architecture for students studying computer programming.

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    Table of Contents:

    Preface
    Chapter 1 Introduction and Overview
    Chapter 2 Program Interpretation and Transformation
    Chapter 3 Data and Program Representation
    Chapter 4 A High-Level Overview of Processors
    Chapter 5 Instruction Stes and Operands
    Chapter 6 Operand Addressing and Operand Types
    Chapter 7 Assembly Languages and Programming Paradigm
    Chapter 8 Main Memory and Memory Addressing
    Chapter 9 Virtual Memory Technologies and Virtual Addressing
    Chapter 10 Caches and Caching
    Chapter 11 Storage: File Systems, Blocks and SSDs
    Chapter 12 A Programmer's View of Devices, I/O, and Buffering
    Chapter 13 Buses and Bus Architectures
    Chapter 14 Programming Devices and Interrupt-Driven I/O
    Chapter 15 Data Paths and Instruction Execution
    Chapter 16 CPUs: Micrcode, Protection, and Processor Modes
    Chapter 17 Parallelism
    Chapter 18 Data Pipelining
    Chapter 19 Assessing Performance
    Chapter 20 Multicore Processors
    Chapter 21 Power and Energy
    Chapter 22 Building Blocks: Transistors, Gates and Clocks
    Chapter 23 Hardware Modularity
    Appendix 1 Rules for Boolean Algebra Simplification
    Appendix 2 A Quick Introduction to x86 Assembly Language
    Appendix 3 ARM Register Definitions and Calling Sequence
    Appendix 4 Lab Exercises for a Computer Architecture Course

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