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    Daimyo: A Mass Battle Samurai Wargame

    Daimyo by Smith, Alexander;

    A Mass Battle Samurai Wargame

    Series: Osprey Wargames; 38;

      • GET 20% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice GBP 14.99
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        6 767 Ft (6 445 Ft + 5% VAT)
      • Discount 20% (cc. 1 353 Ft off)
      • Discounted price 5 414 Ft (5 156 Ft + 5% VAT)
      • Discount is valid until: 30 June 2026

    5 549 Ft

    db

    Availability

    Not yet published.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Publisher Bloomsbury Publishing (UK)
    • Date of Publication 30 July 2026

    • ISBN 9781472868244
    • Binding Paperback
    • No. of pages80 pages
    • Size 248x184 mm
    • Weight 454 g
    • Language English
    • 700

    Categories

    Short description:

    A set of fast-play, mass battle wargames rules set during Japan's Sengoku period.

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    Long description:

    A set of fast-play, mass battle wargames rules set during Japan's Sengoku period.

    During the mid-15th to early 17th Century, often known as the Sengoku period, Japan saw continuous warfare between the Daimyo - the great feudal lords - as they strove for power and domination.

    Daimyo is a mass battle wargame set during this Sengoku period. As Daimyo, players will take control of a clan, assemble an army, and crush their enemies in order to unite Japan under their banner. The core of the game is based around your army, which is made up of units and groups of units known as contingents, with unit characteristics determined by varying dice types. Players' commanders also play a role in the battle, with a variety of abilities that can turn the tide of an encounter. Also included in this rulebook are a number of scenarios with varying themes and objectives as well as a robust, yet simple to play, map-based campaign system allowing players to decide the fate of Japan.

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