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  • Contemporary Asian Popular Culture Vol. 1: Squid Game, Utopias, and Dystopias

    Contemporary Asian Popular Culture Vol. 1 by Kim, Yeojin; Jayasinghe, Dharshani Lakmali; Aleem, Hiba; Ritzenhoff, Karen A.;

    Squid Game, Utopias, and Dystopias

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      • Publisher's listprice EUR 160.49
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        66 563 Ft (63 393 Ft + 5% VAT)
      • Discount 20% (cc. 13 313 Ft off)
      • Discounted price 53 250 Ft (50 714 Ft + 5% VAT)
      • Discount is valid until: 31 December 2025

    66 563 Ft

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    Product details:

    • Edition number 2024
    • Publisher Springer Nature Switzerland
    • Date of Publication 9 January 2025
    • Number of Volumes 1 pieces, Book

    • ISBN 9783031720642
    • Binding Hardback
    • No. of pages292 pages
    • Size 210x148 mm
    • Language English
    • Illustrations XXXI, 292 p. 66 illus., 59 illus. in color. Illustrations, black & white
    • 627

    Categories

    Long description:

    This first of two volumes explores how contemporary Asian popular culture reflects and critiques social issues. The authors, from different scholarly backgrounds, examine how shows like Squid Game present a scathing critique of oppressive socio-economic structures, conceptualize national heterotopias, utopias, and dystopias, and facilitate understanding of identity formation and discourses of resistance. The volume encompasses chapters discussing themes that intersect gender, race, politics, and social dynamics. It showcases ongoing developments in Asian popular culture in the wake of the global popularity of Squid Game and in anticipation of its second season release in December 2024.

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    Table of Contents:

    Chapter 1: Introduction.- Part I: Sociopolitical Narratives and Critique.- Chapter 2: Diegetic Violence as Narrative Necessity in Squid Game.- Chapter 3: Precarity and the Gladiators of Contemporary Television.- Part II: Discourses and Identities.- Chapter 4: Time, love, and memories in Dystopian Hong Kong: How Wong Kar-wai’s 2046 sheds light on protestors’ affects in anti-extradition bill protests.- Chapter 5: Connecting the Past to the Present: Independent Short Documentary, Camellia Flowers.- Chapter 6: Let’s team up! Constructing narrative through alliances in Squid Game.- Part III: Class, Labor, and Environmental Perspectives.- Chapter 7: Anthony Shim’s Riceboy Sleeps (2022): Metaphors of Survival in the Korean Diasporic Experience.- Chapter 8: Exploitation and Violence: Precarious Labor in Squid Game.- Chapter 9: Navigating Labor and Environmental Justice with Eiichiro Oda’s One Piece.- Part IV: History, Nation, and Ideology.- Chapter 10: Rome as dystopia and Japan as utopia in Thermae Romae (2012) and Netflix anime series Thermae Romae Novae (2022).- Chapter 11: Victims, Villains, Spies, and Sluts: Gendered Nationalism and the Politics of Desire in Bollywood Films.- Chapter 12: Squid Game as Reflexive Heterotopia: From Text to Context.

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