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    C++ from the Ground Up, Third Edition

    C++ from the Ground Up, Third Edition by Schildt, Herbert;

    Series: From the Ground Up;

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    Product details:

    • Edition number 3
    • Publisher McGraw Hill
    • Date of Publication 16 April 2003

    • ISBN 9780072228977
    • Binding Paperback
    • No. of pages624 pages
    • Size 226x180x32 mm
    • Weight 1048 g
    • Language English
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    Short description:

    Best-selling programming guru Herb Schildt provides the ultimate C++ resource for beginning to intermediate programmers using his clear, informative, and step-by-step style.

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    Long description:

    Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality,  authenticity, or access to any online entitlements included with the product.




    This excellent primer provides a plethora of C++ programming information for beginning to intermediate users on topics like classes, objects, expressions, arrays, pointers. Plus, it also covers advanced topics like inheritance, namespaces, STL, custom string class, and the Standard C++ Class Library. For users of all levels, this guide teaches with examples of source code and a thorough display of the results.

    Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality,  authenticity, or access to any online entitlements included with the product.




    This excellent primer provides a plethora of C++ programming information for beginning to intermediate users on topics like classes, objects, expressions, arrays, pointers. Plus, it also covers advanced topics like inheritance, namespaces, STL, custom string class, and the Standard C++ Class Library. For users of all levels, this guide teaches with examples of source code and a thorough display of the results.

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    Table of Contents:

    1: The Story of C++

    2: An Overview of C++

    3: The Basic Data Types

    4: Program Control Statements

    5: Arrays and Strings

    6: Pointers

    7: Functions, Part One: The Fundamentals

    8: Functions, Part Two: References, Overloading, and Default Arguments

    9: More Data Types and Operators

    10: Structures and Unions

    11: Introducing the Class

    12: A Closer Look at Classes

    13: Operator Overloading

    14: Inheritance

    15: Virtual Functions and Polymorphism

    16: Templates

    17: Exception Handling

    18: The C++ I/O System

    19: Run-Time Type ID and the Casting Operators

    20: Namespaces and Other Advanced Topics

    21: Introducing the Standard Template Library

    22: The C++ Preprocessor

    A: C-Based I/O

    B: Working with an Older C++ Compiler

    C: The .NET Managed Extensions to C++

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